// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "vcview3d.h"
/////////////////////////////////////////////////////////////////////////////
// CVcView3d properties
/////////////////////////////////////////////////////////////////////////////
// CVcView3d operations
float CVcView3d::GetRotation()
{
float result;
InvokeHelper(0x1, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL);
return result;
}
void CVcView3d::SetRotation(float newValue)
{
static BYTE parms[] =
VTS_R4;
InvokeHelper(0x1, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
newValue);
}
float CVcView3d::GetElevation()
{
float result;
InvokeHelper(0x2, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL);
return result;
}
void CVcView3d::SetElevation(float newValue)
{
static BYTE parms[] =
VTS_R4;
InvokeHelper(0x2, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
newValue);
}
void CVcView3d::Set(float Rotation, float Elevation)
{
static BYTE parms[] =
VTS_R4 VTS_R4;
InvokeHelper(0x4, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
Rotation, Elevation);
}