<?xml version="1.0"?>
<doc>
<assembly>
<name>Multitouch.Framework.WPF</name>
</assembly>
<members>
<member name="T:Multitouch.Framework.WPF.Properties.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Properties.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Properties.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Input.NewContactEventArgs">
<summary>
Provides information about a new contact.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Input.ContactEventArgs">
<summary>
Information about contacts.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Input.ContactEventArgs.InvokeEventHandler(System.Delegate,System.Object)">
<summary>
Invokes event handlers in a type-specific way, which can increase event system efficiency.
</summary>
<param name="genericHandler">The generic handler to call in a type-specific way.</param>
<param name="genericTarget">The target to call the handler on.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.ContactEventArgs.GetPosition(System.Windows.UIElement)">
<summary>
Gets the position relative to <see cref="T:System.Windows.IInputElement"/>.
</summary>
<param name="relativeTo">The relative to.</param>
<returns></returns>
</member>
<member name="P:Multitouch.Framework.WPF.Input.ContactEventArgs.Contact">
<summary>
Gets the contact.
</summary>
<value>The contact.</value>
</member>
<member name="M:Multitouch.Framework.WPF.Input.NewContactEventArgs.InvokeEventHandler(System.Delegate,System.Object)">
<summary>
Invokes the event handler.
</summary>
<param name="genericHandler">The generic handler.</param>
<param name="genericTarget">The generic target.</param>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.InkCanvasStrokeErasingEventArgs">
<summary>
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.InkCanvasStrokeErasingEventArgs.#ctor(System.Windows.Ink.Stroke)">
<summary>
</summary>
<param name="stroke"></param>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.InkCanvasStrokeErasingEventArgs.Stroke">
<summary>
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Native.NativeMethods.POINT">
<summary>
Wrapper around the Winapi POINT type.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Native.NativeMethods.POINT.X">
<summary>
The X Coordinate.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Native.NativeMethods.POINT.Y">
<summary>
The Y Coordinate.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Native.NativeMethods.POINT.#ctor(System.Int32,System.Int32)">
<summary>
Creates a new POINT.
</summary>
<param name="x"></param>
<param name="y"></param>
</member>
<member name="M:Multitouch.Framework.WPF.Native.NativeMethods.POINT.op_Implicit(Multitouch.Framework.WPF.Native.NativeMethods.POINT)~System.Windows.Point">
<summary>
Implicit cast.
</summary>
<returns></returns>
</member>
<member name="M:Multitouch.Framework.WPF.Native.NativeMethods.POINT.op_Implicit(System.Windows.Point)~Multitouch.Framework.WPF.Native.NativeMethods.POINT">
<summary>
Implicit cast.
</summary>
<returns></returns>
</member>
<member name="T:Multitouch.Framework.WPF.Input.Contact">
<summary>
Represents a contact.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.GetPosition(System.Windows.UIElement)">
<summary>
Get position relative to <see cref="T:System.Windows.UIElement"/>
</summary>
<param name="relativeTo">Position relative to this object. If <c>null</c>, then result will be relative to the root visual.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.GetPoints(System.Windows.UIElement)">
<summary>
Gets the history of points that was generated by this contact
</summary>
<param name="relativeTo">Positions relative to this object. If <c>null</c>, then result will be relative to the root visual.</param>
<returns></returns>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.Capture(System.Windows.IInputElement,System.Windows.Input.CaptureMode)">
<summary>
Captures the specified element.
</summary>
<param name="element">The element.</param>
<param name="captureMode">The capture mode.</param>
<returns></returns>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.Capture(System.Windows.IInputElement)">
<summary>
Captures the specified element.
</summary>
<param name="element">The element.</param>
<returns></returns>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.ReleaseCapture">
<summary>
Releases the capture.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.ToString">
<summary>
Returns a <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>.
</summary>
<returns>
A <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>.
</returns>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.SetUserData(System.Object,System.Object)">
<summary>
Sets user specified data
</summary>
<param name="key">Key</param>
<param name="value">Data</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.Contact.GetUserData(System.Object)">
<summary>
Gets user specified data
</summary>
<param name="key">Key</param>
<returns>User data</returns>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.Id">
<summary>
Id of this contact.
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.Target">
<summary>
When overridden in a derived class, gets the element that receives input from this device.
</summary>
<value></value>
<returns>
The element that receives input.
</returns>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.DirectlyOver">
<summary>
Gets the directly over.
</summary>
<value>The directly over.</value>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.Captured">
<summary>
Gets the object that has captured this contact.
</summary>
<value>The captured.</value>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.ActiveSource">
<summary>
When overridden in a derived class, gets the <see cref="T:System.Windows.PresentationSource"/> that is reporting input for this device.
</summary>
<value></value>
<returns>
The source that is reporting input for this device.
</returns>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.Area">
<summary>
Gets the area of contact
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.BoundingRect">
<summary>
Gets the bounding rect of contact
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.MajorAxis">
<summary>
Gets the major axis for an ellipse
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Input.Contact.MinorAxis">
<summary>
Gets the minor axis for an ellipse
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.ScrollViewer">
<summary>
Extends <see cref="T:System.Windows.Controls.ScrollViewer"/> to respond to Multitouch events. It also has similar scrolling behavior like iPhone.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.ScrollViewer.LinearDumpingProperty">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Controls.ScrollViewer.LinearDumpingProperty"/> dependency property.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.ScrollViewer.BorderSoftnessProperty">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Controls.ScrollViewer.BorderSoftnessProperty"/> dependency property.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.ScrollViewer.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.ScrollViewer"/> class.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.ScrollViewer.OnContentChanged(System.Object,System.Object)">
<summary>
Called when the <see cref="P:System.Windows.Controls.ContentControl.Content"/> property changes.
</summary>
<param name="oldContent">The old value of the <see cref="P:System.Windows.Controls.ContentControl.Content"/> property.</param>
<param name="newContent">The new value of the <see cref="P:System.Windows.Controls.ContentControl.Content"/> property.</param>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.ScrollViewer.LinearDumping">
<summary>
Gets or sets the linear dumping. Controls the friction of scrolling
</summary>
<value>The linear dumping.</value>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.ScrollViewer.BorderSoftness">
<summary>
Gets or sets the border softness. Controls the force that is used to bump the content of borders.
</summary>
<value>The border softness.</value>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.Primitives.Thumb">
<summary>
Extends <see cref="T:System.Windows.Controls.Primitives.Thumb"/> to receive Multitouch events.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.Primitives.Thumb.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.Primitives.Thumb"/> class.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.InkCanvas">
<summary>
<see cref="T:System.Windows.Controls.InkCanvas"/>
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.InkCanvas.#ctor">
<summary>
</summary>
</member>
<member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.DefaultDrawingAttributesReplaced">
<summary>
</summary>
</member>
<member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokeErasing">
<summary>
</summary>
</member>
<member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokesReplaced">
<summary>
</summary>
</member>
<member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.EditingModeChanged">
<summary>
</summary>
</member>
<member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokeCollected">
<summary>
</summary>
</member>
<member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokeErased">
<summary>
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.DefaultDrawingAttributes">
<summary>
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.EditingMode">
<summary>
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.Strokes">
<summary>
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.EraserShape">
<summary>
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.InkCanvas.InkCanvasStrokeErasingEventHandler">
<summary>
</summary>
<param name="sender"></param>
<param name="e"></param>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.ElementRoutedEventArgs.GetPosition(System.Windows.UIElement)">
<summary>
Gets the position relative to <see cref="T:System.Windows.IInputElement"/>.
</summary>
<param name="relativeTo">The relative to.</param>
<returns></returns>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.DraggableScrollViewer">
<summary>
Extends <see cref="T:Multitouch.Framework.WPF.Controls.ScrollViewer"/> to respond to Multitouch events. It also has similar scrolling behavior like iPhone and dragging support and fires an event when an element is dragged out of it.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.Window">
<summary>
Extends WPF <see cref="T:System.Windows.Window"/> to support Multitouch events. WindowStyle is None, WindowState is Maximized.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.Window.OnSourceInitialized(System.EventArgs)">
<summary>
Raises the <see cref="E:System.Windows.Window.SourceInitialized"/> event.
</summary>
<param name="e">An <see cref="T:System.EventArgs"/> that contains the event data.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.Window.OnClosing(System.ComponentModel.CancelEventArgs)">
<summary>
Raises the <see cref="E:System.Windows.Window.Closing"/> event.
</summary>
<param name="e">A <see cref="T:System.ComponentModel.CancelEventArgs"/> that contains the event data.</param>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.Primitives.RepeatButton">
<summary>
Extends <see cref="T:System.Windows.Controls.Primitives.RepeatButton"/> to support Multitouch events.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.Primitives.RepeatButton.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.Primitives.RepeatButton"/> class.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Input.MultitouchScreen">
<summary>
Represents a Multitouch Screen.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent">
<summary>
Idenitfies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent"/> attached event.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent"/> attached event.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactEnterHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactEnterHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactLeaveHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactLeaveHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddGotContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveGotContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddLostContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveLostContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddPreviewNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemovePreviewNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddPreviewContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemovePreviewContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddPreviewContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemovePreviewContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)">
<summary>
Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent"/> attached event.
</summary>
<param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param>
<param name="handler">The handler.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.GetContactsCaptured(System.Windows.IInputElement)">
<summary>
Gets the contacts captured in specified element
</summary>
<param name="element">The element.</param>
</member>
<member name="P:Multitouch.Framework.WPF.Input.MultitouchScreen.AllowNonContactEvents">
<summary>
Gets or sets a value indicating whether mouse events are allowed.
</summary>
<value><c>false</c> - all mouse events will be canceled in MultitouchLogic at PreProcessInput stage.</value>
</member>
<member name="T:Multitouch.Framework.WPF.Input.ContactEventHandler">
<summary>
Represents the method that will handle contact event.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Input.NewContactEventHandler">
<summary>
Represents the method that will handle a new contact event.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint">
<summary>
A joint that makes a single Body Pivot around an Anchor.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.#ctor(Physics2DDotNet.Body,AdvanceMath.Vector2D,Physics2DDotNet.Lifespan,System.Windows.Controls.Orientation)">
<summary>
Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint"/> class.
</summary>
<param name="body">The body.</param>
<param name="anchor">The anchor.</param>
<param name="lifetime">The lifetime.</param>
<param name="orientation">The orientation.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.OnAdded(System.EventArgs)">
<summary>
Raises the <see cref="E:Added"/> event.
</summary>
<param name="e">The <see cref="T:System.EventArgs"/> instance containing the event data.</param>
</member>
<member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.Anchor">
<summary>
Gets or sets the anchor.
</summary>
<value>The anchor.</value>
</member>
<member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.BiasFactor">
<summary>
Gets or sets the bias factor.
</summary>
<value>The bias factor.</value>
</member>
<member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.Softness">
<summary>
Gets or sets the softness.
</summary>
<value>The softness.</value>
</member>
<member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.DistanceTolerance">
<summary>
The distance the joint can stretch before breaking.
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.Bodies">
<summary>
Gets the bodies the Joint effects.
</summary>
<value></value>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.RandomCanvas">
<summary>
Places child elements at random position.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.RandomCanvas.RandomizePositionsProperty">
<summary>
Identifies <see cref="F:Multitouch.Framework.WPF.Controls.RandomCanvas.RandomizePositionsProperty"/> dependency property.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.RandomCanvas.ArrangeOverride(System.Windows.Size)">
<summary>
Arranges the content of a <see cref="T:System.Windows.Controls.Canvas"/> element.
</summary>
<param name="arrangeSize">The size that this <see cref="T:System.Windows.Controls.Canvas"/> element should use to arrange its child elements.</param>
<returns>
A <see cref="T:System.Windows.Size"/> that represents the arranged size of this <see cref="T:System.Windows.Controls.Canvas"/> element and its descendants.
</returns>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.RandomCanvas.RandomizePositions">
<summary>
Gets or sets a value indicating whether items position will be randomized.
</summary>
<value><c>true</c> if items position will be randomized; otherwise, <c>false</c>.</value>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.Button">
<summary>
Extends <see cref="T:System.Windows.Controls.Button"/> to receive Multitouch events.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.Button.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.Button"/> class.
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.Primitives.ScrollBar">
<summary>
ScrollBar that respond to Multitouch events
</summary>
</member>
<member name="T:Multitouch.Framework.WPF.Controls.TouchablePanel">
<summary>
A Panel that can Move, Rotate and Scale it's child items and respons to Multitouch events.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.TouchablePanel"/> class.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.OnVisualChildrenChanged(System.Windows.DependencyObject,System.Windows.DependencyObject)">
<summary>
Invoked when the <see cref="T:System.Windows.Media.VisualCollection"/> of a visual object is modified.
</summary>
<param name="visualAdded">The <see cref="T:System.Windows.Media.Visual"/> that was added to the collection.</param>
<param name="visualRemoved">The <see cref="T:System.Windows.Media.Visual"/> that was removed from the collection.</param>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.ArrangeOverride(System.Windows.Size)">
<summary>
Arranges the content of a <see cref="T:System.Windows.Controls.Canvas"/> element.
</summary>
<param name="arrangeSize">The size that this <see cref="T:System.Windows.Controls.Canvas"/> element should use to arrange its child elements.</param>
<returns>
A <see cref="T:System.Windows.Size"/> that represents the arranged size of this <see cref="T:System.Windows.Controls.Canvas"/> element and its descendants.
</returns>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.UpdateChildren">
<summary>
Updates the child positions.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.MinScaleProperty">
<summary>
MinScale Dependency Property
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.MaxScaleProperty">
<summary>
MaxScale Dependency Property
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.IsScalableProperty">
<summary>
IsScalable Attached Dependency Property
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.GetIsScalable(System.Windows.DependencyObject)">
<summary>
Gets the IsScalable property. This dependency property
indicates if the element is scalable.
</summary>
</member>
<member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.SetIsScalable(System.Windows.DependencyObject,System.Boolean)">
<summary>
Sets the IsScalable property. This dependency property
indicates if the element is scalable.
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.LinearDampingProperty">
<summary>
LinearDamping Dependency Property
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.AngularDampingProperty">
<summary>
AngularDamping Dependency Property
</summary>
</member>
<member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.EnableWallsProperty">
<summary>
EnableWalls Dependency Property
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.MinScale">
<summary>
Gets or sets the MinScale property. This dependency property
indicates the minimum scaling factor for this panel's children.
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.MaxScale">
<summary>
Gets or sets the MaxScale property. This dependency property
indicates the maximum scaling factor for this panel's children.
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.LinearDamping">
<summary>
Gets or sets the LinearDamping property. This dependency property
indicates the linear damping of the children of this panel.
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.AngularDamping">
<summary>
Gets or sets the AngularDamping property. This dependency property
indicates ....
</summary>
</member>
<member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.EnableWalls">
<summary>
Gets or sets the EnableWalls property. This dependency property
indicates if the elements bounce in the walls of the Panel.
</summary>
</member>
<member name="T:XamlGeneratedNamespace.GeneratedInternalTypeHelper">
<summary>
GeneratedInternalTypeHelper
</summary>
</member>
<member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.CreateInstance(System.Type,System.Globalization.CultureInfo)">
<summary>
CreateInstance
</summary>
</member>
<member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.GetPropertyValue(System.Reflection.PropertyInfo,System.Object,System.Globalization.CultureInfo)">
<summary>
GetPropertyValue
</summary>
</member>
<member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.SetPropertyValue(System.Reflection.PropertyInfo,System.Object,System.Object,System.Globalization.CultureInfo)">
<summary>
SetPropertyValue
</summary>
</member>
<member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.CreateDelegate(System.Type,System.Object,System.String)">
<summary>
CreateDelegate
</summary>
</member>
<member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.AddEventHandler(System.Reflection.EventInfo,System.Object,System.Delegate)">
<summary>
AddEventHandler
</summary>
</member>
</members>
</doc>