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Getting Information from WMI in Visual C++

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27 Sep 2011CPOL3 min read 816.6K   13.1K   72  
This is an article just to describe how to use WMI with Visual C++ 6. I had to do this for one of my projects and I finally came up with this solution. I hope this will be beneficial to others as well.
// Using WMI.h : main header file for the USING WMI application
//

#if !defined(AFX_USINGWMI_H__AE39D1B8_1275_4060_9BB3_18B3A0054689__INCLUDED_)
#define AFX_USINGWMI_H__AE39D1B8_1275_4060_9BB3_18B3A0054689__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CUsingWMIApp:
// See Using WMI.cpp for the implementation of this class
//

class CUsingWMIApp : public CWinApp
{
public:
	CUsingWMIApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CUsingWMIApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CUsingWMIApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_USINGWMI_H__AE39D1B8_1275_4060_9BB3_18B3A0054689__INCLUDED_)

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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