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// QuickFillDemoView.h : interface of the CQuickFillDemoView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_QUICKFILLDEMOVIEW_H__2DDFAE38_E030_4BB8_B81E_A6B77A4711E6__INCLUDED_)
#define AFX_QUICKFILLDEMOVIEW_H__2DDFAE38_E030_4BB8_B81E_A6B77A4711E6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __CDIBDATA_H__
#include "QuickFill.h"
#endif
class CQuickFillDemoView : public CScrollView
{
protected: // create from serialization only
CQuickFillDemoView();
DECLARE_DYNCREATE(CQuickFillDemoView)
private:
CRect m_rcPos;
COLORREF m_clrFill;
int m_nMag;
unsigned m_nMask;
double m_dSeconds;
CPoint m_AnchorPoint;
CRect m_rcSelect;
BOOL m_bSelecting;
BOOL m_bSelected;
// Attributes
public:
CQuickFillDemoDoc* GetDocument();
CQuickFill m_Fill;
// Operations
public:
void Magnify(int nMag);
void DrawSelectRect(CDC* pDC);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CQuickFillDemoView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual void OnInitialUpdate(); // called first time after construct
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CQuickFillDemoView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CQuickFillDemoView)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnOpenpattern();
afx_msg void OnUpdateOpenpattern(CCmdUI* pCmdUI);
afx_msg void OnSlowmode();
afx_msg void OnUpdateSlowmode(CCmdUI* pCmdUI);
afx_msg void OnFillcolor();
afx_msg void OnUpdateFillcolor(CCmdUI* pCmdUI);
afx_msg void OnPatternclearcolor();
afx_msg void OnUpdatePatternclearcolor(CCmdUI* pCmdUI);
afx_msg void OnClosepattern();
afx_msg void OnUpdateClosepattern(CCmdUI* pCmdUI);
afx_msg void OnViewMag1();
afx_msg void OnUpdateViewMag1(CCmdUI* pCmdUI);
afx_msg void OnViewMag2();
afx_msg void OnUpdateViewMag2(CCmdUI* pCmdUI);
afx_msg void OnViewMag3();
afx_msg void OnUpdateViewMag3(CCmdUI* pCmdUI);
afx_msg void OnViewMag4();
afx_msg void OnUpdateViewMag4(CCmdUI* pCmdUI);
afx_msg void OnViewMag5();
afx_msg void OnUpdateViewMag5(CCmdUI* pCmdUI);
afx_msg void OnViewMag6();
afx_msg void OnUpdateViewMag6(CCmdUI* pCmdUI);
afx_msg void OnViewMag7();
afx_msg void OnUpdateViewMag7(CCmdUI* pCmdUI);
afx_msg void OnViewMag8();
afx_msg void OnUpdateViewMag8(CCmdUI* pCmdUI);
afx_msg void OnViewMag9();
afx_msg void OnUpdateViewMag9(CCmdUI* pCmdUI);
afx_msg void OnViewMag10();
afx_msg void OnUpdateViewMag10(CCmdUI* pCmdUI);
afx_msg void OnFillmask();
afx_msg void OnUpdateFillmask(CCmdUI* pCmdUI);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnShowrevisit();
afx_msg void OnUpdateShowrevisit(CCmdUI* pCmdUI);
//}}AFX_MSG
afx_msg void OnUpdatePos(CCmdUI *pCmdUI);
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in QuickFillDemoView.cpp
inline CQuickFillDemoDoc* CQuickFillDemoView::GetDocument()
{ return (CQuickFillDemoDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_QUICKFILLDEMOVIEW_H__2DDFAE38_E030_4BB8_B81E_A6B77A4711E6__INCLUDED_)
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I am a senior software engineer who has been designing and developing software for many years, mostly in C/C++. You might say that I think in code; which is why I am passionate about my first rule of coding: “First do no harm”. So if I get carried away in my explanations, please realize that it is just part of my personality. I enjoy learning new things and, when I have the time, passing that knowledge onto others.