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C# MIDI Toolkit

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18 Apr 2007MIT18 min read 3.2M   41.8K   303  
A toolkit for creating MIDI applications with C#.
#region License

/* Copyright (c) 2005 Leslie Sanford
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy 
 * of this software and associated documentation files (the "Software"), to 
 * deal in the Software without restriction, including without limitation the 
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 
 * sell copies of the Software, and to permit persons to whom the Software is 
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in 
 * all copies or substantial portions of the Software. 
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 
 * THE SOFTWARE.
 */

#endregion

#region Contact

/*
 * Leslie Sanford
 * Email: jabberdabber@hotmail.com
 */

#endregion

using System;
using System.Collections;

namespace Sanford.Multimedia.Midi
{ 
    /// <summary>
    /// Defines constants representing various system exclusive message types.
    /// </summary>
    public enum SysExType
    {
        /// <summary>
        /// Represents the start of system exclusive message type.
        /// </summary>
        Start = 0xF0,

        /// <summary>
        /// Represents the continuation of a system exclusive message.
        /// </summary>
        Continuation = 0xF7
    }

	/// <summary>
	/// Represents MIDI system exclusive messages.
	/// </summary>
    public sealed class SysExMessage : IMidiMessage, IEnumerable
    {
        #region SysExEventMessage Members

        #region Constants

        /// <summary>
        /// Maximum value for system exclusive channels.
        /// </summary>
        public const int SysExChannelMaxValue = 127;

        #endregion

        #region Fields

        // The system exclusive data.
        private byte[] data;

        #endregion

        #region Construction

        /// <summary>
        /// Initializes a new instance of the SysExMessageEventArgs class with the
        /// specified system exclusive data.
        /// </summary>
        /// <param name="data">
        /// The system exclusive data.
        /// </param>
        /// <remarks>
        /// The system exclusive data's status byte, the first byte in the 
        /// data, must have a value of 0xF0 or 0xF7.
        /// </remarks>
        public SysExMessage(byte[] data)
        {
            #region Require

            if(data.Length < 1)
            {
                throw new ArgumentException(
                    "System exclusive data is too short.", "data");
            }
            else if(data[0] != (byte)SysExType.Start && 
                data[0] != (byte)SysExType.Continuation)
            {
                throw new ArgumentException(
                    "Unknown status value.", "data");
            }

            #endregion            
         
            this.data = new byte[data.Length];
            data.CopyTo(this.data, 0);
        }        

        #endregion

        #region Methods

        public byte[] GetBytes()
        {
            byte[] clone = new byte[data.Length];

            data.CopyTo(clone, 0);

            return clone;
        }

        public void CopyTo(byte[] buffer, int index)
        {
            data.CopyTo(buffer, index);
        }

        public override bool Equals(object obj)
        {
            #region Guard

            if(!(obj is SysExMessage))
            {
                return false;
            }

            #endregion

            SysExMessage message = (SysExMessage)obj;

            bool equals = true;

            if(this.Length != message.Length)
            {
                equals = false;
            }

            for(int i = 0; i < this.Length && equals; i++)
            {
                if(this[i] != message[i])
                {
                    equals = false;
                }
            }

            return equals;
        }

        public override int GetHashCode()
        {
            return data.GetHashCode();
        }

        #endregion

        #region Properties

        /// <summary>
        /// Gets the element at the specified index.
        /// </summary>
        /// <exception cref="ArgumentOutOfRangeException">
        /// If index is less than zero or greater than or equal to the length 
        /// of the message.
        /// </exception>
        public byte this[int index]
        {
            get
            {
                #region Require

                if(index < 0 || index >= Length)
                {
                    throw new ArgumentOutOfRangeException("index", index,
                        "Index into system exclusive message out of range.");
                }

                #endregion

                return data[index];
            }
        }

        /// <summary>
        /// Gets the length of the system exclusive data.
        /// </summary>
        public int Length
        {
            get
            {
                return data.Length;
            }
        }

        /// <summary>
        /// Gets the system exclusive type.
        /// </summary>
        public SysExType SysExType
        {
            get
            {
                return (SysExType)data[0];
            }
        }

        #endregion

        #endregion

        /// <summary>
        /// Gets the status value.
        /// </summary>
        public int Status
        {
            get
            {
                return (int)data[0];
            }
        }

        /// <summary>
        /// Gets the MessageType.
        /// </summary>
        public MessageType MessageType
        {
            get
            {
                return MessageType.SystemExclusive;
            }
        }

        #region IEnumerable Members

        public IEnumerator GetEnumerator()
        {
            return data.GetEnumerator();
        }

        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
United States United States
Aside from dabbling in BASIC on his old Atari 1040ST years ago, Leslie's programming experience didn't really begin until he discovered the Internet in the late 90s. There he found a treasure trove of information about two of his favorite interests: MIDI and sound synthesis.

After spending a good deal of time calculating formulas he found on the Internet for creating new sounds by hand, he decided that an easier way would be to program the computer to do the work for him. This led him to learn C. He discovered that beyond using programming as a tool for synthesizing sound, he loved programming in and of itself.

Eventually he taught himself C++ and C#, and along the way he immersed himself in the ideas of object oriented programming. Like many of us, he gotten bitten by the design patterns bug and a copy of GOF is never far from his hands.

Now his primary interest is in creating a complete MIDI toolkit using the C# language. He hopes to create something that will become an indispensable tool for those wanting to write MIDI applications for the .NET framework.

Besides programming, his other interests are photography and playing his Les Paul guitars.

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