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// SendKeysSampleDlg.h : header file
//
#if !defined(AFX_SENDKEYSSAMPLEDLG_H__7BCAE5A7_75C4_4831_82FD_5A13F846FE61__INCLUDED_)
#define AFX_SENDKEYSSAMPLEDLG_H__7BCAE5A7_75C4_4831_82FD_5A13F846FE61__INCLUDED_
#include "SendKeys.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CSendKeysSampleDlg dialog
class CSendKeysSampleDlg : public CDialog
{
// Construction
public:
CSendKeysSampleDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSendKeysSampleDlg)
enum { IDD = IDD_SENDKEYSSAMPLE_DIALOG };
BOOL m_chkOnlyToApp;
CString m_edtAppTitle;
CString m_edtKeyStrokes;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSendKeysSampleDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CSendKeysSampleDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnButton2();
afx_msg void OnButton1();
afx_msg void OnButton3();
afx_msg void OnButton4();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CSendKeys m_sk;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SENDKEYSSAMPLEDLG_H__7BCAE5A7_75C4_4831_82FD_5A13F846FE61__INCLUDED_)
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Elias (aka lallousx86, @0xeb) has always been interested in the making of things and their inner workings.
His computer interests include system programming, reverse engineering, writing libraries, tutorials and articles.
In his free time, and apart from researching, his favorite reading topics include: dreams, metaphysics, philosophy, psychology and any other human/mystical science.
Former employee of Microsoft and Hex-Rays (the creators of IDA Pro), was responsible about many debugger plugins, IDAPython project ownership and what not.
Elias currently works as an Anticheat engineer in Blizzard Entertainment.
Elias co-authored 2 books and authored one book:
- Practical Reverse Engineering
- The Antivirus Hacker's Handbook
- The Art of Batch Files Programming