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/******************************************************************
News Everywhere 1.0
Copyright (c) 2004 by ����
All rights reserved.
This file is part of NewsEverywhere.
NewsEverywhere is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
NewsEverywhere is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with NewsEverywhere; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For any suggestion or failure report, please contact me by:
e-mail: jonathan1983@126.com
////////////////////////////////////////////////////////////////////////////////
File Name: NewsEverywhereMFCDlg.h
********************************************************************/
#if !defined(AFX_NEWSEVERYWHEREMFCDLG_H__01004941_66EF_4E88_9233_160B5F528BBB__INCLUDED_)
#define AFX_NEWSEVERYWHEREMFCDLG_H__01004941_66EF_4E88_9233_160B5F528BBB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "NewsBar.h"
#include "parser.h"
#include <wininet.h>
#include "sdi.h"
/////////////////////////////////////////////////////////////////////////////
// CNewsEverywhereMFCDlg dialog
class CNewsEverywhereMFCDlg : public CDialog
{
// Construction
public:
CNewsEverywhereMFCDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CNewsEverywhereMFCDlg)
enum { IDD = IDD_NEWSEVERYWHEREMFC_DIALOG };
CButton m_switchHotkey;
CSliderCtrl m_speed;
CComboBox m_category;
CComboBox m_site;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNewsEverywhereMFCDlg)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CNewsEverywhereMFCDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnCloseupSite();
afx_msg void OnCloseupCategory();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnMenu();
afx_msg void OnExit();
afx_msg void OnReleasedcaptureSpeed(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnSwitchHotkey();
//}}AFX_MSG
afx_msg LRESULT OnKeyCaptured(WPARAM wParam, LPARAM lParam);
afx_msg void OnTitleSelected(UINT nID);
afx_msg void OnGotoTitle();
afx_msg void OnGotoContent();
afx_msg LRESULT OnSysbarNotification(WPARAM wParam, LPARAM lParam);
LRESULT OnPlayContent(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
LRESULT OnSwitchTitle(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
LRESULT OnSwitchContent(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
LRESULT OnTitleUp(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
LRESULT OnTitleDown(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
DECLARE_MESSAGE_MAP()
public:
CNewsBar m_newsBar;
HOOKPROC m_hookProc;
HMODULE m_hSUIInput;
HHOOK m_hHook;
private:
int GetTestText(int nType, PTSTR psText);
void Minimize();
void GotoPage(int nIndex);
void PlayContent(int nIndex);
void PlayTitle();
int GetUrlText(PTSTR psBuffer,DWORD dwSize, PCTSTR psUrl);
void ParseCategory();
DWORD m_dwStatus;
int m_nBGMIndex;
int m_nParserSel;
int m_nCategorySel;
int m_nTitleSel;
int m_nPrevPlayItem; // Index of source
int m_nPrevPlayContent; // Index of source
// Item(Title) Displaying
TITLE* m_pTitle;
int m_nTitle;
int m_nTitleCurPlay;
CRITICAL_SECTION m_cs;
int m_nContentCurPlay;
// Parser Variables
INT m_nParser;
PARSERDESC** m_pParserDesc;
DWORD m_dwLanguage;
HMODULE* m_pParserModule;
HINTERNET m_hRoot;
PTSTR m_psPrevContent;
// SDI Sound Object
HSPEECH m_hTitle;
HSPEECH m_hContent;
HEARCON m_hEarcon;
HWND m_hWnd;
CRect m_rcPrev;
HDC m_hDC;
int m_nPrevMixMode;
int EnumerateParser();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NEWSEVERYWHEREMFCDLG_H__01004941_66EF_4E88_9233_160B5F528BBB__INCLUDED_)
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A student at Zhejiang University, Zhejiang, China.
Major in Automation.
Now I want to study machine vision and robotics, but I'm really consumed with choices between hardware and software, and between research and engineering.
I'll be glad if you can give some suggestions.