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// fisterDlg.h : header file
//
#if !defined(AFX_FISTERDLG_H__C1811736_670A_4886_966E_0FD032F8DAE3__INCLUDED_)
#define AFX_FISTERDLG_H__C1811736_670A_4886_966E_0FD032F8DAE3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "pipe.h"
/////////////////////////////////////////////////////////////////////////////
// CFisterDlg dialog
class CFisterDlg : public CDialog, CPipe
{
// Construction
public:
CFisterDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CFisterDlg)
enum { IDD = IDD_FISTER_DIALOG };
CButton m_PlayButton;
CButton m_RecButton;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFisterDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CFisterDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnRecord();
afx_msg void OnPlay();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
void OnEndOfPlayingFile(); // overload virtual function
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FISTERDLG_H__C1811736_670A_4886_966E_0FD032F8DAE3__INCLUDED_)
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