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/* Ken Mazaika
February 23, 2005
Quagmire Particle Engine::Fire Engine
*/
#include "qd.h"
class QdFireEngine: public QdParticleEngine
{
public:
QdFireEngine(float fRed, float fGreen, float fBlue, float fAlpha);
virtual int resetParticles();
virtual int particleDead(int nParticle);
int m_nParticlesDead;
protected:
QdColor m_clrParticleColor;
};
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