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Comments by kagelind (Top 2 by date)

kagelind 16-Mar-11 2:50am View    
Thanks will try it. But I think my problem is that I dont want to render the picture to the screen but to the memory. Think this is the bottleneck graphic card are not optimized for writing to memory.
kagelind 15-Mar-11 8:50am View    
I'm taking the picture from a live HD video camera with the SampleGrabber filter. If I don't call StretchBltBits i get 60fps.