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I have added multiple Geometries in my Viewport3D. Now I Have to uniquely identify each geometry so that i can make changes on a particular geometry.

Please Help me in resolving this Issue.
Posted
Updated 2-May-14 2:18am
v3

1 solution

Not really clear what the problems is. You can also add the references to each instance of geometry to some collection; then you can identify it my index of by some key. I don't understand why would you need it, so the access by identifier and hence the type of collection and type of its generic parameters will depend on your goals and techniques you want to use. So, anyway, see: http://msdn.microsoft.com/en-us/library/system.collections.generic.aspx[^].

—SA
 
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Member 10789275 20-May-14 5:39am    
Actually I have to load multiple MeshGeometry3d in viewport3d and after that i had to remove some of them (selected) that's why, I want to uniquely identify all MeshGeometry3d so that i can remove the selected MeshGeometry3d.

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