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QuestionAdd lib by pragma Pin
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Questionbad pointer error when I read a class object with CString member Pin
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Sascha Lefèvre8-Jun-15 20:36
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SuggestionRe: bad pointer error when I read a class object with CString member Pin
David Crow9-Jun-15 5:37
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AnswerRe: bad pointer error when I read a class object with CString member Pin
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QuestionWindows 8.1 TouchScreen panning does not scroll window for MFC Scrollview or Win32 apps Pin
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AnswerRe: Windows 8.1 TouchScreen panning does not scroll window for MFC Scrollview or Win32 apps Pin
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Questionlinked list in C Pin
a random user7-Jun-15 4:28
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AnswerRe: linked list in C Pin
Chris Losinger9-Jun-15 4:55
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Questionneed help with linked structs at C language Pin
a random user5-Jun-15 23:57
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AnswerRe: need help with linked structs at C language Pin
Richard MacCutchan6-Jun-15 0:29
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GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 0:56
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GeneralRe: need help with linked structs at C language Pin
Frankie-C6-Jun-15 6:42
Frankie-C6-Jun-15 6:42 
GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 7:03
a random user6-Jun-15 7:03 
GeneralRe: need help with linked structs at C language Pin
Frankie-C6-Jun-15 7:12
Frankie-C6-Jun-15 7:12 
GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 7:20
a random user6-Jun-15 7:20 
GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 7:25
a random user6-Jun-15 7:25 
there is one more thing that bothers me

1 more problem im having in my full program is to "delete" a part of the linked list
and reconnect it to the others by an input


i tried to do this next thing:



void deleteNode(numStruct** firstNode, numStruct* nodeToDelete)
{
numStruct* currNode = *firstNode;
numStruct* temp;

// if the list is not empty
if (*firstNode)
{
// the first node should be deleted
if (currNode == nodeToDelete)
{
*firstNode = (*firstNode)->Next;
free(currNode);
}
else
{
while (nodeToDelete != currNode->Next && currNode->Next)
{
currNode = currNode->Next;
}

if (nodeToDelete == currNode->Next && nodeToDelete)
{
temp = currNode->Next;
currNode->Next = temp->Next;
free(temp);
}
}
}







inside the main:
numStruct* t = anchorNode;
int arr[50] = { 261363 }, spot = 0;


printf("Please enter all the numbers you want to delete and end it with - 999 \n");

while ((arr[spot] != -999) && (spot != 50))
{
scanf("%d", &arr[spot]);

if (arr[spot] != -999)
{
spot++;
}
}

if (arr[spot] == -999)
{
arr[spot] = 261363;
spot--;
}



for (int i = 0; i < spot; i++)
{
int flag = 0;
while ((t->number != arr[i]) && (t->number != NULL))
{

t = t->Next;
if (t->number == arr[i])
{
flag = 1;
}
}

if (flag == 1)
{
deleteNode(anchorNode, t);
t = anchorNode;
}

}


the problem is that it doesnt really delete it
when i go beck to the menu and do the print function again it appears the same
GeneralRe: need help with linked structs at C language Pin
Frankie-C7-Jun-15 5:33
Frankie-C7-Jun-15 5:33 
GeneralRe: need help with linked structs at C language Pin
a random user7-Jun-15 6:32
a random user7-Jun-15 6:32 
GeneralRe: need help with linked structs at C language Pin
Frankie-C7-Jun-15 7:38
Frankie-C7-Jun-15 7:38 

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