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hi!
how do i switch to ring0 in my program, and i call sidt (asm instruction) for read and change an intrrupt address?
Zo.Naderi-Iran
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Ring0 is in kernel memory area. So, you must create your program
as part of kernel.
(I never create this such program, but as long as i know you must
create modularized program which is registered in OS).
Henky Purnawan
henky@online-resource.org
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Hi,
I am customizing list control and building with x64 configuration, then testing on 64 bit windows xp professional edition listing of item is missing( Just blank). If any one come across this problem, can help me?
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Debugging the code, you can find problem yourself. As we are not aware of code you are using.
Prasad
MS MVP - VC++
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Hi,
I am new to this forum>plz let me know which forum is suitable for 'C' language.
And my question is -
What are the possible ways of writing C codes using 'const' keyword. I have written some.I need few more.
Plz go thru and send me any other cases where we can use const keyword in C only not C++.Hope I will get reply as early possible.
const int degrees = 360;
int const degrees1 = 180;
const float pi = 3.14;
const char quit = 'q';
int * const var1;
const int * var2;
int const * var3
const char * const Var4;
char const * const Var5;
void test1() const;
const int * test2(); /* function returns a adress that
could not be modified */
void test3(const int *i);
const int arr1[]={1,2,3,4,5,6,7};
char const *arr="coderzone";
typedef struct member
{
char name[20];
long phno;
};
const struct member M1 = {"Marino" , 62627000};
struct member * const M2 = {"John" , 2786900};
const struct member * const M3 = {"Smith",57361777};
union single
{
int I1;
char C1;
};
const union single S1 = {97};
union single * const S2 = {'A'};
const union single * const S3 = {'0'};
Thank U..
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There is nothing better than a paper and ink bounded book to learn C or in that case any programming language. To start with C please use the The C Programming Language by Schaum Series and move onto The C Programming Language by Dennis Richie and Brian W Kerningham, Pearson Education Publication.
But if you still insist on online Sites, best would be to Google the keyword and choose the best site upto your understanding.
There are only two kinds of people who are really fascinating-people who know absolutely everything, and people who know absolutely nothing.
Oscar Wilde (1854-1900)
Regards...
Shouvik
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what is the final goal behind this question please ?
const only means that the variable/object to which it is declared cannot be modified once initialized.
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hello every one..
my question:
Is there any possibilty to create drawing area in VC++?
if possible means plz help me with code?..
thank u
vikram
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Can you more explain,please?
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Ya, You can draw in any area of you application using device context. You can also restrict the area of drawing.
Have a look over:
CPaintDC, CClientDC, CMetaFileDC and CDC.
Well, everything depends on where and in which kind of application you want to draw. Try to be specific what exactly you want.
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vikramkarthik wrote: Is there any possibilty to create drawing area in VC++?
what type of drawing area are you looking for!
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
Support CRY- Child Relief
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Hello,
I am porting an application form VC++ 6.0 to VC++ 2005. While building my application its showing error "Can't open .sbr file, no such file or directory". Can any body help me in this problem.
regards,
Yudhisthira
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Try to rebuild the entire solution.
Regards,
Paresh.
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Hello,
I did clean and build so many times but same error is coming. Is there any other solution pls let me know.
Regards,
Yudhisthira
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Check compiler options:
Please refer here[^] for more information.
Regards,
Paresh.
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Clean the build and rebuild it. sbr file is a source browser file needed to have the enlisting of the constituents of the build.
There are only two kinds of people who are really fascinating-people who know absolutely everything, and people who know absolutely nothing.
Oscar Wilde (1854-1900)
Regards...
Shouvik
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Hello,
I did clean and build so many times but same error is coming. Is there any other solution pls let me know.
Regards,
Yudhisthira
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yudhisthira wrote: I am porting an application form VC++ 6.0 to VC++ 2005. While building my application its showing error "Can't open .sbr file, no such file or directory". Can any body help me in this problem.
Clean the Solution and then perform build!
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
Support CRY- Child Relief
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Hello,
I did clean and build so many times but same error is coming. Is there any other solution pls let me know.
Regards,
Yudhisthira
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yudhisthira wrote: Hello,
I did clean and build so many times but same error is coming. Is there any other solution pls let me know.
are your .sln and other file readonly ? if yes/no delete release folder,debug folder and .clw,.ncb.aps files!
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
Support CRY- Child Relief
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Here's a problem with static class member:
From DLL A - header:
<br />
class __declspec(dllexport) CLogEntry<br />
{<br />
public:<br />
...<br />
<br />
static CLog* GetSingletonLoggingProvider() { return s_pSingletonLoggingProvider; }<br />
...<br />
<br />
protected:<br />
...<br />
static CLog * s_pSingletonLoggingProvider;<br />
};<br />
.cpp file:
#include "stdafx.h"<br />
<br />
#include "LogEntry.h"<br />
<br />
CLog * CLogEntry::s_pSingletonLoggingProvider = NULL; << NOTE I need to actually "define" the global variable - that's fine. (so long I don't need to do it multiple times)<br />
<br />
CLogEntry::CLogEntry(int nId, nsCLog::eSeverity nSeverity, char* lpszCode, char* lpszMsg, DWORD dwWin32ErrorCode, CLogEntry * pParent)<br />
{<br />
...<br />
}<br />
... the rest of it...<br />
Now from DLL B (The second dll which is linked to "DLL A")
.cpp file (where CLogEntry is used)
<br />
CLog * CLogEntry::s_pSingletonLoggingProvider = NULL; <br />
<< I need to define this again?? That looks like redundant code to me but if I don't, I'd get the following error.
<br />
Linking...<br />
Creating library ..\..\bin/XXX.lib and object ..\..\bin/XXX.exp<br />
StdAfx.obj : error LNK2001: unresolved external symbol "protected: static class CLog * CLogEntry::s_pSingletonLoggingProvider" (?s_pSingletonLoggingProvider@CLogEntry@@1PAVCLog@@A)<br />
..\..\bin/XXX.exe : fatal error LNK1120: 1 unresolved externals
So I need to redefine (not "declare") the static member variable in each "Translation Unit"? (separate dll, exe?)
Thanks a bunch!
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You can do something like this:
<font size="3">
<font color="Red">#ifdef _BUILDINGDLL
#define _MY_IMPORTEXPORT __declspec(dllexport);
#else
#define _MY_IMPORTEXPORT __declspec(dllimport);
#endif</font>
class <font color="Red">_MY_IMPORTEXPORT</font> CLogEntry
{
public:
...
static CLog* GetSingletonLoggingProvider() { return s_pSingletonLoggingProvider; }
...
protected:
...
static CLog * s_pSingletonLoggingProvider;
};
<font size="3">
#include "stdafx.h"
#include "LogEntry.h"
CLog * CLogEntry::s_pSingletonLoggingProvider = NULL;
CLogEntry::CLogEntry(int nId, nsCLog::eSeverity nSeverity, char* lpszCode, char* lpszMsg, DWORD dwWin32ErrorCode, CLogEntry * pParent)
{
...
}
... the rest of it... Define _BUILDINGDLL (in the compiler preprocessor settings) when building DLL A.
Don't define it when building DLL B
Do NOT redefine s_pSingletonLoggingProvider in DLL B.
Instead use like any other static members (they are imported for external builds, exported when building DLL A):
CLog *pLog = CLogEntry::GetSingletonLoggingProvider();
Make sense?
Mark
Last modified: 2hrs 51mins after originally posted --
Mark Salsbery
Microsoft MVP - Visual C++
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thanks but if I don't guard
<br />
...<br />
class __declspec(dllexport) CLogEntry<br />
{<br />
public:<br />
...<br />
static CLog* GetSingletonLoggingProvider() { return s_pSingletonLoggingProvider; }<br />
<br />
...<br />
<br />
protected:<br />
...<br />
protected:<br />
...<br />
<br />
static CLog * s_pSingletonLoggingProvider;<br />
};<br />
<br />
<br />
CLog * CLogEntry::s_pSingletonLoggingProvider = NULL;<br />
#endif<br />
with #ifndef:
<br />
#ifndef _LOGSINGLETON_<br />
#define _LOGSINGLETON_<br />
CLog * CLogEntry::s_pSingletonLoggingProvider = NULL;<br />
then I'd get:
<br />
Linking...<br />
StartupManager.obj : error LNK2005: "protected: static class CLog * CLogEntry::s_pSingletonLoggingProvider" (?s_pSingletonLoggingProvider@CLogEntry@@1PAVCLog@@A) already defined in LogEntry.obj<br />
StartupManager.obj : error LNK2005: "protected: static class CLog * CLogEntry::s_pSingletonLoggingProvider" (?s_pSingletonLoggingProvider@CLogEntry@@1PAVCLog@@A) already defined in LogEntry.obj<br />
StartupManager.obj : warning LNK4006: "protected: static class CLog * CLogEntry::s_pSingletonLoggingProvider" (?s_pSingletonLoggingProvider@CLogEntry@@1PAVCLog@@A) already defined in LogEntry.obj; second definition ignored<br />
Creating library ..\bin\Utilities.lib and object ..\bin\Utilities.exp<br />
..\bin\Utilities.dll : fatal error LNK1169: one or more multiply defined symbols found<br />
Error executing link.exe.<br />
Should I just include it in ".cpp" instead?
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That should have stayed in the CPP, yes. I'll hilight the sample code - I only added the stuff at the top.
Mark
Mark Salsbery
Microsoft MVP - Visual C++
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Thanks very much this is execellent
There're a couple of things I do not understand however.
1. I understand "__declspec(dllexport)", but not sure why we need "__declspec(dllimport)"
2. I do understand precompile directive however:
<br />
#ifdef _BUILDINGDLL<br />
...<br />
#else<br />
...<br />
#endif<br />
Just not sure why when "Building DLL B" I need to "dllimport" (although I saw it in MSDN)... I don't remember I need to dllimport... just link in project settings and include header file was all I did.
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