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prasad_som wrote: Do you mean using MFC classes in C# project ? Answer is No.
Depends on your definition of "use". If you Wrap the MFC class in a managed class using C++/CLI you could in effect "use" the MFC class from C#.
led mike
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What does mean "an MFC application as a part of a C# Windows Form project" can you be more specific
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Well, what I am trying to do is write some OpenGL with MFC and then wish to use this in a Windows Form as a custom control. It seems weird but I just try to benefit from the MFC performance and .NET Forms usability.
.:: Something is Wrong ::.
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hi !!!
Anybody know how can i export my text from Autocad (its string ) to .txt file..+I have no idea about it..If anybody have some idea or Code for export String into .txt file then please help me out.
Thanking you.
Shah
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where is your problem exactly ?? getting the strings, or writing the file with string you got previously ?
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Shah Satish wrote: how can i export my text from Autocad (its string ) to .txt file
There should be some functions available in AutoCad SDK for sure.
You can get better answers from Autocad forums I guess.
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I have downloaded some sample application "Simple Device Manager" from link
http://www.codeproject.com/system/DevMgr.asp
and i am compiling this sample on VC 2005 but getting some linking Error like
unresolved external symbol @_RTC_CheckStackVars
and i am trying to find this "RTC_CheckStackVars" function but no where i found and i have DDK 2003 installed on my machine.
please do help me out..
Thanks in advancd
RYK
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After searched on net, I find One[^] reference. Check ,if it has something to do with your problem.
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RTC = RunTime Check
You may need to link to the debug CRT or disable runtime checks.
Look in the online help for RTC compiler option for more details.
Mark
"Great job, team. Head back to base for debriefing and cocktails."
(Spottswoode "Team America")
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Thanks buddy.
Now it is working..
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Hi
I have this BITMAPINFO and BITMAPHEADERFILE structures
BITMAPINFO *Bitmap = NULL; // lets say that they are initialized corectly and with data in it
BITMAPFILEHEADER bfh;
int Lenght; // the imagize size
char * buff=new char[sizeof(Bitmap)+sizeof(bfh)]; create a buffer
memcpy(buff, &bfh, sizeof(bfh)); // copy bitmap header into it
memcpy(buff+sizeof(bfh), Bitmap, Length); // then copy the bitmapinfo into it and //error
what do i do wrong..
i want to but the bits of those structures into a buffer : thats what he does here:
File.Write(&bfh,sizeof(bfh));
File.Write(Bitmap,Length);
File.Close();
and workd greath..
i assume it similar only that he copies them into HDD
anybody? thanks
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One problem I see at first glance is:
char * buff=new char[sizeof(Bitmap)+sizeof(bfh)]; create a buffer sizeof(Bitmap) is going to give 4 bytes, since Bitmap is a pointer.
You need to use
char * buff=new char[length+sizeof(bfh)]; create a buffer just like you have in your memcpy. (This is assuming, of course, that length is properly set before you new the buff.
Hope that helps.
Karl - WK5M
PP-ASEL-IA (N43CS)
PGP Key: 0xDB02E193
PGP Key Fingerprint: 8F06 5A2E 2735 892B 821C 871A 0411 94EA DB02 E193
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Rather than write buff to the file, why not write bfh and Bitmap directly?
"Approved Workmen Are Not Ashamed" - 2 Timothy 2:15
"Judge not by the eye but by the heart." - Native American Proverb
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if i write it to hdd it will slow thngs down
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Ok, I misread your initial post. Please disregard my previous question.
"Approved Workmen Are Not Ashamed" - 2 Timothy 2:15
"Judge not by the eye but by the heart." - Native American Proverb
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Zapacila wrote: char * buff=new char[sizeof(Bitmap)+sizeof(bfh)]; create a buffer
This will allocate 18 bytes instead of 58.
Zapacila wrote: i want to but the bits of those structures into a buffer : thats what he does here:
File.Write(&bfh,sizeof(bfh));
File.Write(Bitmap,Length);
Wrong. The two calls to Write() are not putting anything into a buffer. They are writing to a file.
So what exactly are you needing to do with buff ?
"Approved Workmen Are Not Ashamed" - 2 Timothy 2:15
"Judge not by the eye but by the heart." - Native American Proverb
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Hello Comunity,
i make a litle dialog using Create(); , how to set the window style to be always on top,
when the user click somewhere out of this dialog, that they stay on top!?
Like DoModal();?
Some code:
CWaitDlg cWaitDlg;
cWaitDlg.Ceate(CWaitDlg::IDD, GetDesktopWindow());
cWaitDlg.Show(SW_SHOW);
thanks
break;
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Try this call:
cWaitDlg.SetWindowPos(&wndTopMost, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
Best,
Jun
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Hello,
thanks for answer, how to keep focus on cWaitDlg, so that i cant click on hims parent!?
regards
break;
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Keep focus on cWaitDlg and click on its parent window? Not quite sure about what you are asking.
Best,
Jun
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Here is a generalized code:
CRect rect;
// get the current window size and position
this->GetWindowRect( rect );
::SetWindowPos(m_hWnd ,HWND_TOPMOST,rect.left,rect.top,rect.Width(),rect.Height,SWP_SHOWWINDOW );
I hope this helps...
Somethings seem HARD to do, until we know how to do them.
_AnShUmAn_
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_AnShUmAn_ wrote: // get the current window size and position
this->GetWindowRect( rect );
::SetWindowPos(m_hWnd ,HWND_TOPMOST,rect.left,rect.top,rect.Width(),rect.Height,SWP_SHOWWINDOW );
Size and position are not necessary.
SetWindowPos(m_hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE|SWP_SHOWWINDOW);
"Approved Workmen Are Not Ashamed" - 2 Timothy 2:15
"Judge not by the eye but by the heart." - Native American Proverb
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Hi,
yes i try without size and position, works, how to keep focus on that pWaitDlg, so that the user cant
click nothing on the parent window?
regards
break;
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break; wrote: how to keep focus on that pWaitDlg, so that the user cant
click nothing on the parent window?
Make it modal, like:
CWaitDlg cWaitDlg;
cWaitDlg.DoModal();
"Approved Workmen Are Not Ashamed" - 2 Timothy 2:15
"Judge not by the eye but by the heart." - Native American Proverb
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Hello,
thanks for answer, this is that what i mean, but i need to
avoid to loose the focus, e.g. pWaitDlg stay on top always, but i can set the focus to hims
parent and close him, or do something else on parent!!
pWaitDlg should be on top always(like in your sample) and have focus so long as is shown!
Like MessageBox, is allways on top, and have focus until someone clik ok, or other button!
regards
break;
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