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The application that you have developed and compiled in kiel, does it work in some emulator or a standalone application.
-Prakash
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Hi there,
How can i make a Brush with default window color ?!
I just tried below code, but it doesn't work :
HBRUSH hBrush = ::GetSysColorBrush( COLOR_WINDOW );
When i use below code to make the brush (with XP default window color), it just works fine (as u see, the i passed the color HANDY (!!), i'm looking for code that make that automatically. ) :
HBRUSH hBrush = CreateSolidBrush( RGB( 236, 233, 210 ) );
I want to use the brush for painting a Static Control (Custom control) background ... (in CtlColor function, ON_WM_CTLCOLOR_REFLECT() msg)
Please help
Regards,
Hadi
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YESSS !
The problem has been solved
ROCK ON !!!
Regards,
Hadi
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Now thats what I call a good answer!
INTP
Every thing is relative...
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I want to get my Computer IP.How can I do it?
Agh
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go to www.whatismyipaddress.com to see it at once.
includeh10
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includeh10 wrote: go to www.whatismyipaddress.com to see it at once.
This will give you the public ip if you are behind a proxy.
-Prakash
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He posted his question in the Visual C++ forum.
--
Pictures[^] from my Japan trip.
-- modified at 16:09 Sunday 1st January, 2006
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The best way to grab a list of all the ip addresses attached to your local system is using the IPHelper[^] library. You'll need to include the IPHlpApi.h and winsock2.h header files, then add iphlpapi.lib and ws2_32.lib to your list of import libraries.
MIB_IPADDRTABLE *pIPAddrTable = NULL;
DWORD dwSize = 0;
DWORD dwRetVal = 0;
if (GetIpAddrTable(pIPAddrTable, &dwSize, 0) != ERROR_INSUFFICIENT_BUFFER )
{
printf( "Error getting buffer size." );
}
else
{
pIPAddrTable = ( MIB_IPADDRTABLE * ) malloc ( dwSize );
if ( (dwRetVal = GetIpAddrTable( pIPAddrTable, & dwSize, 0 ) ) != NO_ERROR )
{
printf("GetIpAddrTable failed.\n");
}
for( int i = 0; i < pIPAddrTable->dwNumEntries; i ++ )
{
in_addr add;
in_addr subnet;
ZeroMemory( & add, sizeof( in_addr ) );
ZeroMemory( & subnet, sizeof( in_addr ) );
add.S_un.S_addr = pIPAddrTable->table[ i ].dwAddr;
subnet.S_un.S_addr = pIPAddrTable->table[i].dwMask;
printf("IP Address: %s\n", inet_ntoa( add ) );
printf("IP Mask: %s\n\n", inet_ntoa( subnet ) );
}
free( pIPAddrTable );
}
Gavin Taylor
w: http://www.gavspace.com
-- modified at 12:11 Sunday 1st January, 2006
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Hi,
This works for me,
CString sLocalIp;<br />
HOSTENT *hs = NULL;<br />
UCHAR ch[4] = {0};<br />
CHAR szHostName[50]={0};<br />
<br />
if ( SOCKET_ERROR == ::gethostname((LPSTR)(LPCTSTR)szHostName, 50) )<br />
{<br />
return GetLastError();<br />
}<br />
<br />
<br />
hs = gethostbyname((LPSTR)(LPCTSTR)szHostName); <br />
<br />
if ( hs == NULL )<br />
{<br />
return GetLastError();<br />
}<br />
<br />
<br />
memcpy(ch, hs->h_addr,4); <br />
<br />
sLocalIp.Format("%d.%d.%d.%d", ch[0], ch[1], ch[2], ch[3]);
Hope this is also correct method.(((??)))
Jetli
Constant Thing In World Is Change.
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The problem with that method is that it will only pullback one IP, the question was how do you retrieve the IP address for my local computer, it's quite possible to have several NIC's all with several IP addresses. The server sitting under my desk has 3 different IP's for instance.
But yeah, your way does work aswell
Gavin Taylor
w: http://www.gavspace.com
-- modified at 7:59 Monday 2nd January, 2006
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Thats True
Many thanks Gavin.
Jetli
Constant Thing In World Is Change.
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Open a command window.
go to Start->Run, type in "cmd" and click OK
In Command window type in "ipconfig" click ENTER key
You can see the IP address here.
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He posted his question in the Visual C++ forum.
--
Pictures[^] from my Japan trip.
-- modified at 16:10 Sunday 1st January, 2006
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I think he would like to get ipaddress using Visual C++ code instead of go cmd line.
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mehrdadov wrote: I want to get my Computer IP.How can I do it?
gethostbyaddr
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
cheers,
Alok Gupta
VC Forum Q&A :- I/ IV
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Hi,
I got 3 files, main.cpp, aaa.h, aaa.cpp
+ aaa.h is blank
+ in aaa.cpp
<br />
#include "aaa.h"<br />
static float asd;<br />
+ in main.cpp
<br />
#include "aaa.h"<br />
int main(){<br />
asd=1;<br />
return 0;<br />
}<br />
I do this and compiler said asd is undefined in main.cpp
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I change static float asd; to extern float asd; but it still doesn't work, I did something wrong?
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You need to declare the variable normally in one file and in all other files where you need access to it you need to declare it exactly the same, just with the extern keyword in front of it.
In aaa.cpp, declare:
float asd = 0.0f;
In main.cpp, declare:
extern float asd;
Best regards
Dominik
_outp(0x64, 0xAD);
and
__asm mov al, 0xAD __asm out 0x64, al
do the same... but what do they do??
(doesn't work on NT)
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static is the exact opposite of extern .
--
Pictures[^] from my Japan trip.
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Using static as the opposite of extern is deprecated. Anonymous namespaces are now the preferred mechanism for achieving this effect. ie.
namespace
{
int a;
}
I believe this change was made because the extern keyword was overloaded too much (had too many meanings).
Steve
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There's a downside to this though. Eventhough you put the variable into an anonymous namespace, the name will still be around in the exported symboltable, although mangled to ensure uniqueness. At least that's how I understood an article (I think it was one of Sutter's). One can only hope that static library archivers and DLL linkers will remove the anonymous symbol table entries from the final symbol table(s). God knows what happens if there's a name collision.
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I've never had any problems with name collision (using anonymous namespaces) in VC6.
Steve
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