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GeneralRe: Form Designer Pin
BLaZiNiX8-May-02 18:15
BLaZiNiX8-May-02 18:15 
GeneralRe: Form Designer Pin
James T. Johnson8-May-02 18:33
James T. Johnson8-May-02 18:33 
GeneralRe: Form Designer Pin
Neil Van Note8-May-02 18:42
Neil Van Note8-May-02 18:42 
GeneralRe: Form Designer Pin
James T. Johnson8-May-02 19:10
James T. Johnson8-May-02 19:10 
GeneralRe: Form Designer Pin
Neil Van Note8-May-02 19:15
Neil Van Note8-May-02 19:15 
GeneralRe: Form Designer Pin
BLaZiNiX9-May-02 3:07
BLaZiNiX9-May-02 3:07 
GeneralRe: Form Designer Pin
Neil Van Note9-May-02 3:52
Neil Van Note9-May-02 3:52 
GeneralRe: Form Designer Pin
BLaZiNiX9-May-02 7:41
BLaZiNiX9-May-02 7:41 
GeneralRe: Form Designer Pin
Neil Van Note9-May-02 16:09
Neil Van Note9-May-02 16:09 
GeneralRe: Form Designer Pin
BLaZiNiX9-May-02 17:16
BLaZiNiX9-May-02 17:16 
GeneralRe: Form Designer Pin
Neil Van Note9-May-02 17:57
Neil Van Note9-May-02 17:57 
GeneralRe: Form Designer Pin
James T. Johnson8-May-02 18:24
James T. Johnson8-May-02 18:24 
GeneralDifference between Release and Debug Pin
8-May-02 16:39
suss8-May-02 16:39 
GeneralRe: Difference between Release and Debug Pin
James T. Johnson8-May-02 16:51
James T. Johnson8-May-02 16:51 
GeneralRe: Difference between Release and Debug Pin
Nish Nishant8-May-02 17:15
sitebuilderNish Nishant8-May-02 17:15 
GeneralRe: Difference between Release and Debug Pin
8-May-02 17:24
suss8-May-02 17:24 
GeneralRe: Difference between Release and Debug Pin
Nish Nishant8-May-02 17:44
sitebuilderNish Nishant8-May-02 17:44 
GeneralTreeView node destruction % memory consummation Pin
elnino8-May-02 16:11
elnino8-May-02 16:11 
GeneralRe: TreeView node destruction % memory consummation Pin
Neil Van Note9-May-02 4:08
Neil Van Note9-May-02 4:08 
GeneralRe: i means Treenode never destructed Pin
elnino9-May-02 4:31
elnino9-May-02 4:31 
just use ildasm: the (assembly) hastable is nodeTable. grep it in TreeNode* + TreeView, you'll found two Op is performed:
create (powerful),
adding in TreeNode.Realize: treeView.nodeTable[htreeitem] = this;

several reasons:
* The paradigm it's to inherits from TreeNode but pb is that data aren't released Cry | :(( .
* Notice that original removal is slowest enough without inheritance
if time must increase sic.
* What i mean it 's not caching but smth like MapHandle % MapPermanentHandle in MFC. Imagine if nodeTable grow without freeing anytime you use it.

--
I like my program not to be potentially more corrupted after 30 mn tht 3mn, you know. What can be done Cool | :cool: ?
GeneralRe: i means Treenode never destructed Pin
Neil Van Note9-May-02 4:41
Neil Van Note9-May-02 4:41 
GeneralHTTP Error 407 Pin
Dejan Petrovic8-May-02 15:49
Dejan Petrovic8-May-02 15:49 
GeneralRe: HTTP Error 407 Pin
Corto Maltese8-May-02 20:03
Corto Maltese8-May-02 20:03 
GeneralCan't run my app!! Pin
Rickard Andersson208-May-02 7:27
Rickard Andersson208-May-02 7:27 
GeneralRe: Can't run my app!! Pin
ez28-May-02 7:45
ez28-May-02 7:45 

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