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I currently use MonoDroid, so I might just go this route (I've used Phonegap for HTML based development, but I wanted to go more "native"). Thanks for the info Gerry.
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I have just started in Objective-C and iOS over the last couple of years but let me see if I can help by answering some of your questions I have seen in this chain.
Objective-C development
You can do this on a PC but if you are intending to develop for iOS then you will need a Mac.
MonoTouch
I looked into this and you still need XCode to work with the nib files (think resource file in VS). Though I think that Xamarin is working on a replacement for even this well. My opinion is that you will ultimately have to pay $300+ for Xamarin plus an additional $100 for your apple developer license. Since I am cheap I steered away from the Xamarin approach.
mac mini
Yes you can use this as a development machine. I had initially thought about going this route as well but I needed a new development machine so I went with an iMac about 3 years ago and now have a mac book as well.
learning o-c
I learned smalltalk many years ago and can feel the similarities between the two. I know very little about RoR but can see some similarities there as well.
as if the facebook, twitter and message boards weren't enough - blogged
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Thanks Dennis. Do you have any experience with side loading apps onto i-devices? I'm aware that there are ways to do this via Jailbreak, but we really want our clients to be able to sideload without the jail break, and our services shouldn't go through the app store because they are services onto other apps of ours that aren't for general sale.
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there is a way to develop enterprise apps that aren't available for all on the App Store. I don't remember the details on it but recall reading about a couple of years ago when a previous employer was looking to do the same.
you can probably get some info about it on:
https://developer.apple.com/[^]
I seem to recall reading that they are still installed via the App Store but I could be wrong.
Do you know on how many devices the app will be installed? With a developer license you are permitted to deploy your to app to a certain number of devices for "testing" purposes. I have heard about companies doing this for apps that will run a very limited number of devices.
as if the facebook, twitter and message boards weren't enough - blogged
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Dennis E White wrote: Do you know on how many devices the app will be installed?
That's entirely dependent on each client. In certain cases, it's 10 to 20, but with other clients, it's only 2 or 3.
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Pete O'Hanlon wrote: That's entirely dependent on each client. In certain cases, it's 10 to 20, but with other clients, it's only 2 or 3.
You are most likely going to want to research the Enterprise apps route. I know what you are trying to do can be done, I just don't know the details.
I am not sure how far from a Apple Store you are but sometimes they have a business sales person in their stores that can help get you started in the right direction.
The developer stuff that Apple has on the web is really helpful so I would start there first.
as if the facebook, twitter and message boards weren't enough - blogged
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Thanks. You've really provided a lot of help here.
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