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GeneralRe: unicode and non-unicode Pin
bkelly1320-Jan-13 8:56
bkelly1320-Jan-13 8:56 
GeneralRe: unicode and non-unicode Pin
pasztorpisti20-Jan-13 10:45
pasztorpisti20-Jan-13 10:45 
AnswerRe: unicode and non-unicode Pin
Albert Holguin11-Feb-13 5:10
professionalAlbert Holguin11-Feb-13 5:10 
Questionsqlconfigdatasource fails on 64 bit from 64 application Pin
MrKBA10-Jan-13 23:02
MrKBA10-Jan-13 23:02 
AnswerRe: sqlconfigdatasource fails on 64 bit from 64 application Pin
Richard MacCutchan10-Jan-13 23:10
mveRichard MacCutchan10-Jan-13 23:10 
GeneralRe: sqlconfigdatasource fails on 64 bit from 64 application Pin
MrKBA10-Jan-13 23:14
MrKBA10-Jan-13 23:14 
GeneralRe: sqlconfigdatasource fails on 64 bit from 64 application Pin
Richard MacCutchan10-Jan-13 23:32
mveRichard MacCutchan10-Jan-13 23:32 
QuestionProblem with embedded ATL component Pin
HungryCPPDev7-Jan-13 1:08
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Questionbooks: activeX and com, Pin
bkelly131-Jan-13 9:58
bkelly131-Jan-13 9:58 
AnswerRe: books: activeX and com, Pin
Jonathan Davies10-Jan-13 1:56
Jonathan Davies10-Jan-13 1:56 
QuestionWhile launching a winapp as ole server some time OnFIleNew() failed Pin
vermaashish_mca31-Dec-12 0:27
vermaashish_mca31-Dec-12 0:27 
QuestionTCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
bkelly1321-Dec-12 6:09
bkelly1321-Dec-12 6:09 
AnswerRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
pasztorpisti22-Dec-12 9:51
pasztorpisti22-Dec-12 9:51 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
bkelly1327-Dec-12 6:16
bkelly1327-Dec-12 6:16 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
pasztorpisti27-Dec-12 13:47
pasztorpisti27-Dec-12 13:47 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
bkelly1328-Dec-12 3:08
bkelly1328-Dec-12 3:08 
Hello pasztorpisti,
Re: Anyway, why do you want to use async sockets?
Async makes the application easier to deal with. First, when the client has not connected the main application can still capture data from the source and provide feedback as to how it is performing. Once the Listen() is posted, the app is stuck there and can do nothing.
Second, if the client closes the connection before my app closes, the app is stuck and must be killed. That causes some resource loss eventually requiring a computer boot.

I have mitigated that quite a bit by writing my own client application that can be fired up and release the main application. But I am not always the user and that is a real pain to require someone else to do. (BTW: Writing the client application was indeed a learning experience.)

I suspect that both of these problems can be resolved by using a separate thread for the TCP/IP part of the application. I found a tutorial and will be working on that aspect.

However, I have a working version and do not have unlimited time to devote to this project.

pasztorpisti, Richard M, and others,
Thank you very much for the time you have spent answering my questions and making suggestions. I am very gratefull.

Thanks for your time

-- modified 28-Dec-12 9:15am.
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
pasztorpisti28-Dec-12 3:37
pasztorpisti28-Dec-12 3:37 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
bkelly1327-Dec-12 8:22
bkelly1327-Dec-12 8:22 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
pasztorpisti27-Dec-12 14:02
pasztorpisti27-Dec-12 14:02 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
SoMad27-Dec-12 14:51
professionalSoMad27-Dec-12 14:51 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
bkelly1328-Dec-12 3:13
bkelly1328-Dec-12 3:13 
GeneralRe: TCP blocking -vs- CAsyncSocket -vs- Win32 API Pin
pasztorpisti28-Dec-12 5:06
pasztorpisti28-Dec-12 5:06 
Questioncalling virtual base class Pin
bkelly1314-Dec-12 7:36
bkelly1314-Dec-12 7:36 
AnswerRe: calling virtual base class Pin
pasztorpisti18-Dec-12 22:39
pasztorpisti18-Dec-12 22:39 
AnswerRe: calling virtual base class Pin
Albert Holguin19-Dec-12 7:22
professionalAlbert Holguin19-Dec-12 7:22 

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