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Touché
Jeremy Falcon
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Jeremy Falcon wrote: should be asynchronous. File IO, Network IO,
Uh, say what? I don't see it.
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If you have a potentially long running process (because of a timeout on failure, etc.) your application shouldn't lock up because of it. Too many instances of trying to cancel a command line app or use a GUI that just locks while it's off just chillin.
Jeremy Falcon
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Maybe you are thinking only of GUI applications?
I write mostly command-line utilities and they take and long as they take. I tend to have them log something every ten seconds or so so you know it's still at it and not just gone down to the pub.
In a WinForms application, I might spin up a thread, and use a ProgressBar or something if possible.
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Same applies on the console. If you cannot cancel a long running process then that's no bueno. If data integrity is a concern then making operations atomic should be a consideration. It's never a good idea to look up a computer more than a second or so.
Jeremy Falcon
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Jeremy Falcon wrote: never a good idea to look up a computer more than a second or so.
Bullpuckey.
Ctrl-C kills most console utilities anyway. Not a problem.
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Gotta disagree there, it sends a signal like SIGINT which can totally be ignored if a program hangs. I've had way more than one app just tell me "whatever bro" after smashing Ctrl+C over and over.
Jeremy Falcon
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Never, not once. But then again, I don't write utilities which hang.
And Ctrl-Z on OpenVMS.
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I dunno what apps you've used, but clearly we've used different ones. Either way, looks like we're gonna disagree on whether or not some things should be non-blocking. I still still think non-blocking is cool and the way to go, if possible.
Oh the upside, it's Saturday and there's ice cream to be had.
Jeremy Falcon
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It certainly has its uses, but that doesn't mean that it should be forced on everyone all the time.
Use it when it makes sense, same with everything.
Something to bear in mind is whether or not you have anything else to do while you wait. If not, you're still just waiting.
Or, in a real language, I can spin up a thread and do other things in my process, zing bang Bob's your mascot.
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PIEBALDconsult wrote: Something to bear in mind is whether or not you have anything else to do while you wait. If not, you're still just waiting. I'm trying to end this discussion because it's going nowhere man. I've already mentioned there is always something to do, like respond to user input or signals. It's clear you have zero desire to agree with me, so not sure why we be dragging this out man. If you need to read a 1 byte file that's guaranteed to be small, cool... assuming it's local and not network attached. I'm referring to long operations. Not sure why this needs to be dragged out.
Jeremy Falcon
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Again, I write mostly back-end stuff, there's no user input or anything. A long-running task is still going to take a while. Querying a database for some data and writing it to a file of some sort could take minutes or longer no matter what. And I can use a different process to do something else at the same time.
Or spin up multiple threads in one process to write multiple files, no big deal. That's my bread and butter.
Other languages can support other needs.
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A user can be a script. Clearly, you just don't wanna agree man.
But hey... ice cream.
Jeremy Falcon
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Whenever I have to use the fetch API in JavaScript, I need to use an asynchronous function because fetch is inherently asynchronous and returns a promise. I sometimes create a promise object within synchronous functions, and that seems to work OK as well. I suppose that if I used promises the way they're meant to be used, they'd be great. Sometimes promises don't return a response and are rejected. I should probably bother to address that in my code but I just don't. The only times I need to use promises, and asynchronous functions with the await keyword are when I need to retrieve XML, JSON, or HTTP data. The XMLHttpRequest runs just fine synchronously but it's always a good idea to use an asynchronous function and the await keyword anyway. Considering that JavaScript runs as a single thread, asynchronicity is nice to have. So, no, wouldn't say you're alone in that.
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Totally agree man. It's JS we're talking about, so I'm about to yap a lot...
In JavaScript async/await is especially important. JavaScript by it's very nature is meant to be non-blocking. Without getting too much into the history of it for one post, I'll just say that's a strength of JavaScript. But, it does come with some gotchas, as you mentioned. Here's the 30 second history of it dealing with non-blocking code in JS.
In the beginning, there were callbacks. The Lord spoketh, thy non-blocking code doesn't return. Thou shalt use callbacks. Now callbacks were great, but they don't chain. And things got convoluted real quick. JS will always be non-blocking, so then now what?
Promises! They came about to deliver us from callback craziness. They chained... all was well... until folks realized promised also go complicated too. You could have like 10 promises all with nested variables (closures helped with this a bit), but it got messy if a coder didn't modularize crap nicely.
Now, the reason I said all that was because, all async/wait is in JS is syntax sugar for promises. You can in fact return a promise and call it with await. It'll work. Even though it's just syntax sugar, it still cleans things up and makes variable scoping with return values, etc. muuuuuuch less cumbersome.
Oh side note, throwing an exception in an async function is no different than rejecting a promise. Just cleaner syntax.
Jeremy Falcon
modified 22-Aug-24 9:10am.
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this. was trying to recall why I disliked asynchronous, and something with JavaScript, but seeing op post and then quick lookup "var response = await fetch(url)", that seems so easy.
Thinking I thought you had to do callback functions. So yeah, you can do both, oh neat.
But that whole callback thing urks me. It's more how the flow of data I see in my head
function
get this data
now with the data do X thing
but callback
function
get this data
end function
some other function
now do thing with this data
its that separation of functions which my internal mapping does not like
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For sure man, no doubt JS is different. It's single threaded and non-blocking, so it comes with a shift in thinking. And wrapping your head around it might take some... effort.
Personally, my beef with anything is JS related isn't the language, is the childish behavior with some (not you) who see something different and just hate it because they're stuck in the past, refusing to learn, arrogantly assume they know everything, etc. Like, um... what? We're adults... I think.
Anyway, great post. Sorry for the mini-rant.
Jeremy Falcon
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Jeremy Falcon wrote: single threaded and non-blocking
Sounds like it would be blocking, not non-blocking. I didn't see how you have non-blocking with a single thread. Unless they've redefined what blocking and non-blocking mean.
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JavaScript has a very specialized execution engine that everything goes though. Not sure how much you wanna read up on it, but if you're curious Google "javascript event loop". Its entire runtime model is designed to be non-blocking and runs on a single thread.
Makes it brain dead simple to have several worker scripts running at the same time. Don't have to worry about inter-thread communication and still get the benefit of always being non-blocking. But, there are tradeoffs and that's where those new to JavaScript usually freak out.
Jeremy Falcon
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Truly not interested in it.
Is it time-sharing one thread in the engine? Or does each process get one thread in the engine?
Unsure that the terms "blocking" and "non-blocking" truly apply to the situation.
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PIEBALDconsult wrote: Truly not interested in it.
PIEBALDconsult wrote: Is it time-sharing one thread in the engine? Or does each process get one thread in the engine? If I were to give it an oversimplification, the time sharing analogy fits perfectly. It's all in one thing, but no one particular bit of code will block the app in the traditional since, since they all get their orders from the event loop. Now, all of this is under the hood of course, and most peeps will never notice what's going on.
PIEBALDconsult wrote: Unsure that the terms "blocking" and "non-blocking" truly apply to the situation. Fair enough. When I say non-blocking, I mean something along the lines of this:
JavaScript is also known for it’s non-blocking behavior. Non-blocking means that JavaScript doesn’t wait for the response of an API call, an Ajax request, an I/O event or a timer but moves on with the other block of code below it.
Stuff like methods, etc. can block execution, but a lot of peeps opted for routines that do not block and that's where callback hell came from. The event loop made this a breeze to deal with because of the way it scheduled execution and returns. So, I kinda just lump sum crap when I talk about it these days. Old age stuff.
Jeremy Falcon
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OK. Seems OK given the language's primary usage. But backward for general purpose development.
We (many of us) keep asking for more and more cores and hyperthreading so we don't have to share a thread.
From my point-of-view, the caller should be able to request blocking or non-blocking behavior as appropriate for the current task.
If I have to wait for an asynchronous call to complete anyway, then why bother going through all that trouble. </rhetorical>
I would much rather spin up a thread on my side as needed. It seems you don't have that luxury.
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For sure, but it's just a different way of thinking. Personally, I like both models and think JS (despite its beginnings) has come a long way and does some really interesting stuff.
Jeremy Falcon
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Javascript is crap, and so are async functions, especially if you need to wait for something to happen before proceeding with execution, or return a value that isn't a Promise<blah blah> .
".45 ACP - because shooting twice is just silly" - JSOP, 2010 ----- You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010 ----- When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013
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Yeah, I'm not interested in entertaining this nonsense man. You JS haters have nothing new to say and none of y'all experts in it. We're supposed to be adults man... supposed to be.
Jeremy Falcon
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