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Tried that with the son, but he was interested in just gaming.
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That's not a bad thing. Make some games with him.
The language is JavaScript. that of Mordor, which I will not utter here
This is Javascript. If you put big wheels and a racing stripe on a golf cart, it's still a f***ing golf cart.
"I don't know, extraterrestrial?"
"You mean like from space?"
"No, from Canada."
If software development were a circus, we would all be the clowns.
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I agree. I've been going through some Unity tutorials with my sons. You can make simple games quite easily.
There are only 10 types of people in the world, those who understand binary and those who don't.
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You know those big trucks hauling a trailer of cars? I taught my kids that it's a pirate truck that captures cars and steals naughty kids to sell to the Chinese as slaves.
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We told ours the car won't go unless the seat belts stay on. Worked until one of them experimented
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For the moment I read them comic books (not the X-man, Spiderman, .. type, I'm talking about the real stuff here ), which works fine because at one point he was saving a Lego princess with his Lego knights and just when the bad guys were killed and the princess was saved he said "Die Princess !" and he stabbed here with the good guy's Lego spear.
On another occasion he was talking to himself. "I'm the Prince of Darkness!"
I think that he will come out very well in this world .
PS: yes, true story. But he's actually very sweet and well behaved, he just has a wild imagination.
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your kid will go places lol
In code we trust !
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Ok, I guess when he'll be old enough I'll trek to Belgium for a D&D session with you and your son
GCS d--- s-/++ a- C++++ U+++ P- L- E-- W++ N++ o+ K- w+++ O? M-- V? PS+ PE- Y+ PGP t++ 5? X R++ tv-- b+ DI+++ D++ G e++>+++ h--- ++>+++ y+++* Weapons extension: ma- k++ F+2 X
If you think 'goto' is evil, try writing an Assembly program without JMP. -- TNCaver
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My daughters both know how to pour bottled Guinness, a not so easy task, and how to make a Churchill Martini.
veni bibi saltavi
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And naturally that was for your daughters benefit, not yours I assume
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I have been training myself how to restrain from raising my voice. The kid I spoke about, yesterday, rose the car's audio volume to the MAX, watching my face. He was very fluent in that. He understood there's a connection between the volume-control knob of audio system and people's face reactions.
As it gets louder , people usually frown and start to stop the child angrily. That's fun for him. When he tried this with me, I was sitting like a terminator that can stand any audio levels. lol He lost interest in that in seconds and put it back to lower levels. And then HE MOVED TO THE GEARS!
Starting to think people post kid pics in their profiles because that was the last time they were cute - Jeremy.
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The volume was innocuous, good for you not reacting.
The gears though are another story, the kid would looked like one of those Garfield dolls that stick to windows. Not that I normally condone violence but the kid could have caused a major accident.
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Last night, while reading the book Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal Kindle eBooks @ Amazon.com.[^]
I stumbled upon this great quote:
Games make us happy because they are hard work we choose for ourselves, and it turns out that most nothing makes us happier than hard work. A little further down the author adds to this...
If only hard work in the real world had the same effect. In our real lives, hard work is too often something we do because we have to do it--to make a living, to get ahead to meet someone else's expectations, or simply because we have a job to do. We resent tht kind of work.
I think this helps to explain why software development (the real stuff) often doesn't feel like work.
Have you read the book? It's really fantastic take on games, gaming and how you can apply game mentality to your work. Very interesting.
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In other words, everyone wants to be useful. But in reality, most people aren't and have to live in a fantasy world to accomplish that.
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Bassam Abdul-Baki wrote: In other words, everyone wants to be useful. But in reality, most people aren't and have to live in a fantasy world to accomplish that.
That's a great summary of it and it made me LOL (for real).
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Doesn't look like she has figured out how to win life though.
The search continues.
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Why? Turn your life into a game...
Skipper: We'll fix it.
Alex: Fix it? How you gonna fix this?
Skipper: Grit, spit and a whole lotta duct tape.
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I have tried that but I keep dying at the end.
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Respawn to your last save point quickly!
Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...
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Alas, she unfortunately hasn't written the guide to winning every time.
harold aptroot wrote: The search continues.
Well, make sure you game the system, then you'll have a better chance.
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harold aptroot wrote: Doesn't look like she has figured out how to win life though. There ain't no winning.
People who proudly declare themselves to be "competitive" leave me aghast -- dogs are "competitive" over scraps of meat, but there's nothing to win, in the human world.
Being competitive and/or being determined to "win" doesn't add a millisecond to your life, but probably reduces your lifespan by quite a lot, because stress does terrible things to your mortal shell.
I wanna be a eunuchs developer! Pass me a bread knife!
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That's what all the losers say
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Becoming immortal would be a good first step. Maybe winning life = defeating death, has a nice symmetry to it.
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