|
Sure. Worrying is easier than solving the problem, right?
CQ de W5ALT
Walt Fair, Jr., P. E.
Comport Computing
Specializing in Technical Engineering Software
|
|
|
|
|
That's what the mathematicians seem to be thinking, I'm still waiting for them to fix math!
Seriously though, I guess you're right. The biggest struggle is with myself, not with math.
I could do it if I put some effort into it, but somehow whenever I start, even with the best intentions, math always seems to make me angry and desperate.
I'm not sure where it comes from...
It's an OO world.
public class SanderRossel : Lazy<Person>
{
public void DoWork()
{
throw new NotSupportedException();
}
}
|
|
|
|
|
Math anxiety[^], most likely. I have it too.
What do you get when you cross a joke with a rhetorical question?
|
|
|
|
|
Didn't know it existed, but it sounds about right...
It's an OO world.
public class SanderRossel : Lazy<Person>
{
public void DoWork()
{
throw new NotSupportedException();
}
}
|
|
|
|
|
I'm about to predict the future of IT, and we all know how well that works.
But anyway, quantum computers will probably for a long time be large expensive things mostly used to simulate quantum systems. A couple of integers will be factored (but mostly as benchmarks), some simulated annealing will be done (because it tackles such a wide range of problems), and a couple of other things, but the killer app would be quantum systems, for physics and chemistry.
Later, when they finally manage to make them small/cheap enough for more casual use, you're probably just going to use some library that you can hand your data and magic happens. Probably in the quantum cloud. The quantum desktop .. maybe. I'm not convinced the average user needs that kind of power for anything ever, but that kind of prediction is usually wrong. Maybe we'll simulate physically-accurate photons just to render our games or something.
And there won't be a switch to quantum computing, it'll be extra. Conventional computing will remain relevant.
|
|
|
|
|
harold aptroot wrote: Maybe we'll simulate physically-accurate photons just to render our games or something That sounds like we could make some beautiful isometric 2D RPG's
By the way, I recently came upon your name when searching for the tracklist of the Knights Of Merchants soundtrack (downloaded from GOG).
Could that be you?
It's an OO world.
public class SanderRossel : Lazy<Person>
{
public void DoWork()
{
throw new NotSupportedException();
}
}
|
|
|
|
|
Probably, but I'm not sure why I'd show up when searching for a tracklist.
|
|
|
|
|
I guess I eventually came on a KaM remake site. I was probably searching for the composer of the songs and went through some credits. Then found your name?
I never found out who composed the songs.
It's an OO world.
public class SanderRossel : Lazy<Person>
{
public void DoWork()
{
throw new NotSupportedException();
}
}
|
|
|
|
|
|
As the number of problems to solve with current technology is almost limitless, I don't think you'll have a problem. Understanding quantum algorithms will only be important for problems that dwarf the current regime in complexity. Even if quantum computers become commonplace, you can still get the current level or better of performance out of them with the current idioms. Classical Mechanics is still an excellent approximation for most cases.
|
|
|
|
|
My article[^] won the second prize in the Best Mobile Article of April 2014. I did not nominate my article, nor was aware of the fact that it was part of the competition. Surprised me
Proof[^]
|
|
|
|
|
Hard work actually pays off on this site
|
|
|
|
|
Thanks Kenneth , yes it does.
|
|
|
|
|
Veni, vidi, vici.
|
|
|
|
|
Thanks you
|
|
|
|
|
Congrats
Along with Antimatter and Dark Matter they've discovered the existence of Doesn't Matter which appears to have no effect on the universe whatsoever!
Rich Tennant 5th Wave
|
|
|
|
|
Thanks Mike
|
|
|
|
|
Since when do we have second prize? All my articles came in on either first or second place, but back in my day (last two years ) we did not have second prize. It was first or nothing!
Congrats by the way!
It's an OO world.
public class SanderRossel : Lazy<Person>
{
public void DoWork()
{
throw new NotSupportedException();
}
}
|
|
|
|
|
That happened this year I think...
|
|
|
|
|
Thanks Sander aka Naerling
I don't know when it happened, this is the first time I won a prize
|
|
|
|
|
Shameel wrote: Sander aka Naerling You remember that?
It's an OO world.
public class SanderRossel : Lazy<Person>
{
public void DoWork()
{
throw new NotSupportedException();
}
}
|
|
|
|
|
Congratulations Shameel
With friendly greetings,
Eric Goedhart
|
|
|
|
|
Thanks Eric
|
|
|
|
|
Congratulations for u bro.
|
|
|
|
|
Thanks Joe
|
|
|
|