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Absence makes the heart grow fonder.
You'd probably start wanting to strangle them at about the three-week mark.
I wanna be a eunuchs developer! Pass me a bread knife!
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haha you're not wrong!
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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I like to have someone to bounce design ideas off but I am quite happy doing the actual work myself.
"They have a consciousness, they have a life, they have a soul! Damn you! Let the rabbits wear glasses! Save our brothers! Can I get an amen?"
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i mean, same. Although for big projects sometimes I wish I had help, especially to check my work!
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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Teams are good for the brain and (often) good for the soul.
In my early years, I used to love working from home. Now, I enjoy the 10 minute trek to work and interacting face to face with decision makers (which occupies only about 10% of my work week). The rest of the time I'm heads down writing code. Everything I've learned outside school has been thanks to my generous and (much) smarter colleagues. And I continue to learn every day.
/ravi
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That's definitely relatable content. I like having smarter people around. The more the better. I prefer to be in a position to learn something than to always be the go-to. I've had both experiences.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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I've been doing single development for two months now...
I don't miss programming with other people, but I do miss some company from time to time (I'm all alone at home).
Also, going to an office and being in another environment helps to get in the working mood.
What I don't miss are the time consuming arguments, especially those with people who think they're a lot better than they actually are.
What I do miss is the chance to learn from other developers who are actually good in what they do (although I've found that to be very rare).
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I'm doing purely my own stuff these days, so I'm alone, at home coding and yeah, I miss the company, maybe not the arguments, but I've been lucky to work with a lot of competent people.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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honey the monster, codewitch wrote: I've been lucky to work with a lot of competent people People who use braces around their single line if-statements?
These are the kind of arguments I don't miss!
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haha
style cop.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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I'm so many lines into this project.
I've devised a piping system through a bunch of console apps that allows you to mix and match grammars and parsers and perform transforms on grammars.
it's really neat. but it's a lot of code.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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I use Visual Studio's ctrl + k, ctrl + d for that, along with a power tools plugin
My code always looks the best it can, so no transforms are necessary
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my code looks like my cat wrote it.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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When you turn it around, your cat's code looks like you wrote it, it is much more acceptable that your cat writes pretty decent code
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fair point.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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I like to follow what I call the "third idea rule".
Don't accept a design as final until you have rejected the first two attempts.
In a pinch, I might go with a second idea, but I usually have to rework it later. Sometimes, years later.
First idea: Usually a reactionary/instinctual approach.
Second idea: More workable, but with a few warts.
Third idea: Production worthy, easier to maintain, better compile time checking(CYA), etc.
Just explaining an idea to someone else will often cause you to find issues with it.
I am lucky to sit next to a super competent individual.
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that's a good idea
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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Only true if you have competent team members. I guess even those people's opinions can be worthwhile, as the example of how not to design something.
As always, it's important to understand your own skills, as well as those of others. The person you might bounce ideas off of for database design is likely not the person you'd go to with UI ideas/questions.
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I work alone, yeah
With nobody else
I work alone, yeah
With nobody else
Yeah, you know when I work alone
I prefer to be by myself
Now every morning just before breakfast
I don't want no juice or tea
Just me and good buddy Coffee
That's all I ever need
'Cause I work alone, yeah
With nobody else
Yeah, you know when I work alone
I prefer to be by myself
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I spent 18 years working working as the sole dev at one shop. it was frustrating when needing to 'bounce' ideas of off someone else, when they had no concept of what i was even talking about.
Now i work on a team, and it has it's own drawbacks, like stubbornness, knowledge hording, primadonnas, or just non-communicative; I'm not saying everyone is like that, but even one on a team is a productivity killer.
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I hear you. I think just not working with one has made me miss it.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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I've always worked alone - even if the company had other programmers.
Now I do like having someone around to explain my problems to (coding, that is) - but oddly, verbalizing has turned out to be a highly likely way for me to see the problem and fix it.
These days, I have a similar path (and no other programmers for many an in-house mile, and none of them code the same languages) - but I'll describe to my boss what I'm doing/thinking/why something may or may not be doable and then, as often as not, e-talk myself into new approaches.
The only nay-sayer is me and I'm willing to listen.
I heard of something called pair programming. Very inconvenient - I mean where will I hide the body?
Ravings en masse^ |
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"The difference between genius and stupidity is that genius has its limits." - Albert Einstein | "If you are searching for perfection in others, then you seek disappointment. If you are seek perfection in yourself, then you will find failure." - Balboos HaGadol Mar 2010 |
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I felt similarly while working with a team, and was kind of hoping I could get some of that here at code project but it is hit or miss, which I suppose is to be expected.
I miss teams.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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I just like to talk.
Ravings en masse^ |
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"The difference between genius and stupidity is that genius has its limits." - Albert Einstein | "If you are searching for perfection in others, then you seek disappointment. If you are seek perfection in yourself, then you will find failure." - Balboos HaGadol Mar 2010 |
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I hear you.
Right now I'm working on the coolest thing, but it's not ready for submission.
Still I'm eager to talk about it because what it does is super cool.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
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