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Just got here. And, well, OK, yes, but that's not the direction I plan to take.
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Does that mean you converted to the IDE-direction?
Bastard Programmer from Hell
If you can't read my code, try converting it here[^]
"If you just follow the bacon Eddy, wherever it leads you, then you won't have to think about politics." -- Some Bell.
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Pfft, as if. I use VS when I need to.
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I use it for Java* development, occasional C++/C#, and general source browsing. *I don't really need eclipse, and I don't care for netbeans.
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I've never had this situation break windows, but I have had it break other installs of Visual Studio.
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It did not break windows. It broke my entire Visual Studio setup on my machine and I could not repair or fix or use visual studio anymore. so a full reinstall of windows was needed.
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Have you tried GitHub - Microsoft/VisualStudioUninstaller? It is a Microsoft OSS tool that completely removes all versions of Visual Studio before 2017.
Freedom is the freedom to say that two plus two make four. If that is granted, all else follows.
-- 6079 Smith W.
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ms has many such tools for removing it's own software, because the uninstallers never do it properly.
you'd think by now uninstallers is one thing they could have mastered?? Not even that eh?
Message Signature
(Click to edit ->)
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Trying it now, thanks!
I hope it doesn't uninstall VS2017 as well...
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Yeah, I was able to free 3GB more!
But the Azure Data Factory is still there!
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mmm.. it broked my WPF designer intellisense...
I did a VS2017 repair, it started scary (10GB download it said) but it must have skipped a lot of data, took 10 minutes, now all is good!
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Nothing can ever be uninstalled; you need to start fresh.
(I still haven't decided which -- if any -- version of VS to install on my latest build. I have 2010 on an old tablet for the occasional dabbling.)
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For the love of [deity]...keep VS versions separate from each other. Got the RAM? Use VMs.
Bonus: Backing up an entire system is a matter of copying a single VHD file. Moving it to an entirely new system is a matter of moving the file around.
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Brother Super Lloyd, What you may be experiencing is AODUPDOPTSD (after or during update pre-, during-, or post-, traumatic stress disorder).
You need a trip to Thailand, now; this time to Chiang Mai, where I will guide your treatment with the soothing therapies on offer here ... so unlike the glaring neon jungles of Pattaya.
cheers, Bill
«Where is the Life we have lost in living? Where is the wisdom we have lost in knowledge? Where is the knowledge we have lost in information?» T. S. Elliot
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You got a point here Bill!
Those Thai are nice people!
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First there was the "Diablo, Immortal" debacle...
Then "Fallout 76"...
What's next?
Please, don't disappoint CD Projekt, be our savior! Let's "Cyberpunk 2077" live up to the hype!!
[EDIT]
I was reminded, there is also the EA Lootboxes debacles.
modified 29-Nov-18 4:58am.
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Well, RDR2 wipes them all...
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I don't have a PS4 or an XBox!
But I look forward to the PC port!
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Yeah that game is just baaad, don't understand how so many people seem to be defending it.
I sold my copy within a week of having it, only got to chapter 3 before giving up.
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Did you play the first one? I'll probably get this eventually, but I wasn't as impressed with the first one as everyone else seemed to be...the main story was good but the world was boring and the side quests terrible. I'm sure this one is better but seeing as I didn't think the first one was the best game ever made like everyone else seems to think, I'm not sure if I'll particularly like the second one either.
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Yeah I played the first one, and I played it a lot. I remember grinding all the animal skins to complete all the challenges. And as far as I can remember I really liked it.
The problem is it was so long ago that it's hard to trust my memory of how much I liked it. For all I know it had the same problems as RDR2, but I didn't notice them because I was comparing it to other games released back then.
The biggest RDR2 problem for me is the way it handles. The controls feel clunky and over complicated. The movement is painfully unresponsive, and it's very frustrating when I compare it to the smooth responsiveness of other modern games.
A lot of people try to claim it adds to the "realism" but if I am not looking for a "walking round with a broken ankle" simulator.
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IKR
Action & content are the Kings of entertainment. Similarly, walking around with a broken ankle adjusted through use of modifiers is RPG anyway. Gamers don't play RDR (my initials actually - lol) for rpg aspects rather than the action adventure genre. While realism would mashup rpg stylization with real time action adventure models the RDR crowd simply wants a fun shooter with a rich story.
There seems to be two distinct camps orbiting RDR2 with the latter being somewhat disappointed, but I think the game will come around considering the development and publishing teams. Only time will tell though.
I was unaware of that...
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I am looking forward to the reviews of the multiplayer. I can't really see the people defending the controls hold out once they start having to play against real people, as opposed to the predictability of AI enemies.
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Both arguments, concerning controls and ai, have surfaced recently gaining prominence. Hopefully, Rockstar updates both systems adequately furthering the RDR brand. Even if the game gets patched, regarding control configurability and AI, a year down the road am sure consumers of the franchise will more than happily wait and if anyone can get it done they (Rockstar) can.
I was unaware of that...
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