|
You can split them with Zip to 1GB (for example) files with Store method (should be copy basically - quick). Copy them, the FAT-32 limit for one file should not be exceeded this way. And then extract them on target computer with Zip again (it should automatically detect spanned archives).
Source: I was a gamer in 90's. Exchange 16GB flash drive with 1.44MB diskette and you have it.
|
|
|
|
|
kmoorevs wrote: 'the file is too large for the destination file system'
Which probably means the flash drive is formatted FAT32 - so the maximum file size is 4GB.
Reformat it to NTFS and the problem should go away.
Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...
|
|
|
|
|
... or ExFAT if you want to make cross platform use easier.
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, waging all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
--Zachris Topelius
Training a telescope on one’s own belly button will only reveal lint. You like that? You go right on staring at it. I prefer looking at galaxies.
-- Sarah Hoyt
|
|
|
|
|
kmoorevs wrote: does anyone else consider 6.88GB to be bloated? Yes
Jeremy Falcon
|
|
|
|
|
It'll fit a dual-layer DVD, no bother.
I wanna be a eunuchs developer! Pass me a bread knife!
|
|
|
|
|
Thanks, but I've already reformatted the flash drive to NTFS and watching the copy nearing completion. I have no dual-layer DVD as I've never needed one before. I suppose there must be a downside to NTFS on a flash drive...probably won't work with '98 or something!
"Go forth into the source" - Neal Morse
|
|
|
|
|
Well, vs2013 will not work on 98 either. No worry about that.
|
|
|
|
|
kmoorevs wrote: I suppose there must be a downside to NTFS on a flash drive
There is a fairly major one - to do the format in the first place, you have to turn on write caching for the thumb drive, which means you run the risk of losing data if you yank the drive without ejecting it first.
|
|
|
|
|
kmoorevs wrote: does anyone else consider 6.88GB to be bloated?
No, not compared to the 40 GB download required for the latest installment of "Call of Duty: Advanced Warfare"
|
|
|
|
|
A typical game is extremely graphic and audio and video heavy though. That's to be expected. Not sure what they could possibly have 7GB worth of for VS.
Jeremy Falcon
|
|
|
|
|
Up until last year, the largest game only required 20 GB.
That's where most of them have been hovering.
I've given up on buying games in the store, as cool as it is to physically possess something. When I install, its just going to initiate the download over the Internet anyway.
I'm curious how much of that content is not related to the installer that needs to setup the correct environment.
Then I'm curious how much of the remaining content is executable code and not embedded resources, configuration files, images etc.
|
|
|
|
|
Just a wild guess: the executable is several megabytes, with several dozen more for DLLs of auxiliary libraries. Most of the other things are audio, video, meshes and, most importantly *textures*. Those things really get huge and there is no meaningful way to reduce them in size if you don't want blocky graphics. Trust me, I'm a (game) engineer.
As for VS, there is only one reason for it to be this big - code bloat of useless features that are very rarely used, but require multiple external libraries to be included
|
|
|
|
|
Paul M Watt wrote: 40 GB download
I'm not a gamer, but I did help a friend who needed my high-speed connection to get some humongous patch (similar size) for WoW a few years ago. (which I think I posted about)
"Go forth into the source" - Neal Morse
|
|
|
|
|
Priorities, Laddie, priorities.
I wanna be a eunuchs developer! Pass me a bread knife!
|
|
|
|
|
I remember whenever games console memory cards where 1MB, and you were outraged when a single game took up the full 1MB storage space (or close to it!)
Now 40GB is meh.
|
|
|
|
|
Um, when I first started playing computer games, it was 1K, not a whole meg!
A meg was HUGE!
By 'eck, it were Luxury!
I wanna be a eunuchs developer! Pass me a bread knife!
|
|
|
|
|
This is rapidly becoming that classic monty python sketch...
"You had kilobytes?! Ooooooh....pure heaven. We used to have to fight over individual bytes to hold our data!"
"Whaaaaat?? You had entire bytes?! Pah, your life was EASY...if we had a singular bit to call our own, we was happy."
"Oh really!? My whole neighborhood shared a single floppy disk!"
"HRMPH....you mean you had a computer?? Well..."
|
|
|
|
|
Atcherley, it's a sketch from "At Last, the 1948 Show", which was repeated (almost word for word) in a Python show by largely the same people (one notable absence being Tim Brooke-Taylor, who AIRI wrote the sketch).
I wanna be a eunuchs developer! Pass me a bread knife!
|
|
|
|
|
I remember when I installed Turbo C for the first time and it took up half of my 40GB hard drive. I was pissed.
|
|
|
|
|
Just checked the ISO for VS 2013 Ultimate x86 English and it's only 2.81 GB total. That seems reasonable. Not sure what the extra 4GB is for Community. Maybe it's a sh*tload of training videos.
Jeremy Falcon
|
|
|
|
|
That's what I was going to suggest... maybe it has the entire documentation on the ISO (which you don't need if you're online).
|
|
|
|
|
Yeah, and if it's aimed for beginners / hobbyists that don't know any better, I could see that making since to include it in an all-in-one type of install.
Jeremy Falcon
|
|
|
|
|
Albert Holguin wrote: maybe it has the entire documentation on the ISO For the past few years, "the entire documentation" for VS has only been ten bytes in size: "google.com".
I wanna be a eunuchs developer! Pass me a bread knife!
|
|
|
|
|
Mark_Wallace wrote: ten twenty bytes FTFY.
For C#, that is.
Your time will come, if you let it be right.
|
|
|
|
|
Hmm. To the naked eye, it looks the same in utf-8, too.
I wanna be a eunuchs developer! Pass me a bread knife!
|
|
|
|