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Thanks both for your answers...
I see now that probably my question was not clear enought...
Quote: I've found that the answer to most questions about using Git is "make a new branch".
That is exactly what we do... the question is, when you finish with your Feature Brach, are you able to merge it into Develop? (at this point QA have one Release XX)
That is the question, when are or aren't you allowed to merge. We are implementing Develo Code freeze until Release is close and merge, so all the pull request are applied at the end, it can be chaotic. So am I supposed to always merge after I finish into develop?
I hasn't see any single graph or draw showing Dev-Features-Release-Production-Hotfix interaction all at the same time, they are always modularized and never show the intersection between all.
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When to merge two specific branches is a policy decision for your lead/project manager. In my case, I don't have to deal with QA, Release, or Code Freeze, but that's just a peculiarity of being a tools dev in the game industry. But, here is how I would do it if I were asked to:
Master: aka Develop. It is by and for the developers, and they control when things get merged into it. I see no reason why this branch should ever be frozen, but it should also never be broken (that's what feature branches are for). A dev should ALWAYS rebase their feature branch on master and test it before pushing to master/submitting a pull request.
Feature branches: Created and deleted by individuals/teams as needed. Merged into master when the feature is "done" (ready for validation, QA, etc).
QA/Freeze: branched off master from whatever commit is determined to be a release candidate. Bugs should be fixed on this branch and those fixes should be merged back into master asap.
Release: QA/Freeze branch when it's deemed ready to ship. The branch name should probably include the version number (eg: "release_3-0-0"). Start a new QA branch for your next RC.
Other branches (Production, Hotfix, etc) are basically just special cases of the above.
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I've found that developers who program for fun at their off time usually more in-tune with their skills and have broader knowledge. There are developers that would code at work but have other interests out side of work tense to not very deep in their field. Is my observation off?
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Leng Vang wrote: Is my observation off?
Yes.
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Totally. When its your job you have to get it right, if a hobbyists programs fails what does it matter? plus if you work in a team you glean knowledge from those that know more. A hobbyists and self taught person can fall into bad habits without knowing or realising. do I need to go on lol. GL
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I think you are missing the point - I think the question was about coders who do it for a job (and by your argument have to get it right) and also code as a hobby as well - does coding as a hobby give you a broader knowledge.
Myself, I expect (broadly speaking) coding is like anything else - the more you do it, the more practiced you get at it. It doesn't necessarily make you a better coder, it usually means you code more, and depending on what kind of coding you do as a hobby get a wider experience. Stands to reason really - chances are hobbyists aren't coding the same kind of things they would at work.
Also, chances are hobbyists are more interested in coding for its own sake and enjoy doing it, which would probably mean they learn more and have a broader knowledge.
_WinBase_ wrote: A hobbyists and self taught person can fall into bad habits without knowing or
realising.
Are non-hobbyists immune to bad habits? I don't think so somehow.
_WinBase_ wrote: do I need to go on lol
Nope. Please don't.
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I think we will have to agree to disagree. Ive coded for a living for a long time and still love the challenge & satisfaction of my job and still give it my all to write the best code I can. I cant speak for others, but saying stuff like 'chances are' and 'probably mean they learn more' doesn't fit with my experience at all, or of others when I used to work for companies. GL
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Ahhh - the Schrodinger's Programmer Paradox.
You can't determine if a progrmmer is good or bad until you've opened his source code, but until you do, he can be both good and bad.
".45 ACP - because shooting twice is just silly" - JSOP, 2010 ----- You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010 ----- When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013
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Leng Vang wrote: Is my observation off?
Just by responding, I could affect your observation. Ergo, no comment. But keep observing.
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Schrödinger's answer...
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master. ~ George Washington
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Yes and no at the same time, until you observe.
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quantum
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Leng Vang wrote: Is my observation off?
There's an absolute possibility.
New version: WinHeist Version 2.1.0 Beta
Have you ever just looked at someone and knew the wheel was turning but the hamster was dead?
Trying to understand the behavior of some people is like trying to smell the color 9.
I'm not crazy, my reality is just different than yours!
Not my circus not my monkey's!
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Mike Hankey wrote: Not my circus not my monkey's! So, you do own a circus, just not the one referred to? Your monkey's what? That implies you do have a monkey (In your circus?) that is properly referenced by the question but your monkey doesn't own whatever the subject of the question is.
Sorry, but the thread itself seems a bit silly.
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Yes, probably; as it is only an anecdotal observation.
From my anecdotal observations, people with interests outside of their field of work perform better in the long run.
I'd rather be phishing!
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Yes, right off, I code for fun these days, but I come nowhere near the likes of Sacha B, Pete O'H, Mark C, OG, Eddy V, Torsten H, Superman and others too numerous to mention.
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Do you regret asking yet?
There are only 10 types of people in the world, those who understand binary and those who don't.
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No. Now I got to hear what others' opinion too. It just that developers whom code as hobby spend more time with their traits. Called it geek or nerds but they seem to get into much deeper and understand broader technically.
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I used to do both, and while I do agree that my tech skills were greater than my coworkers, I lacked in so many other areas in life (like people skills) that my life sucked. You can't rot in front of a computer your whole life and be happy, and I find now that happy people are the most productive. So while I don't know as many random facts as I used about tech, I still get more done with a balanced life.
Jeremy Falcon
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Quote: You can't rot in front of a computer your whole life and be happy ...but you can try to!
I haven't noticed any rot setting in yet and I have done both professional and hobby programming since 1975.
- I would love to change the world, but they won’t give me the source code.
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Forogar wrote: I have done both professional and hobby programming since 1975.
Yes, but you can't do it all the time, unless you met your wife like in Weird Science[^]. Wait a minute... you are Gary Wallace, heh?
To alcohol! The cause of, and solution to, all of life's problems - Homer Simpson
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Our heads are round so our thoughts can change direction - Francis Picabia
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I met my wife 40 years ago when she stood in front of an IBM 1401 printer. Those lovely long legs were very distracting. I was working with another programmer teaching an IBM 360/30 to tell time.
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I do envy you. I could imagine the harmony of a couple converses on a subject without having to translate into plain English for the other.
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Depends if the person is an outlier, in my experience people that are an outlier in one field or area usually are in others. In my experience prof devs often work in large teams of 2-10-20 developers and you learn from your peers if you want to rise to the top of the heap you have to know more adopt quicker and prof devs are in it for the money so there is motivation. Further to that if you are on a salary usually working with the latest and greatest tools and who ever is running the show will always be on the hunt for new and better and faster. Final point you learn from the the tech you might be using as well.
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