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My point exactly
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Funnily enough, that's exactly the sentence that each of your colleagues used.
This space for rent
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Most of the code I run into is either generared by a tool or a fool...wait a minute I'm the only programmer around here...
New version: WinHeist Version 2.2.2 Beta I told my psychiatrist that I was hearing voices in my head. He said you don't have a psychiatrist!
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Perhaps it's meant in the Shakespearean implications (as said to Tybalt in Romeo & Juliet).
Strangely enough, it still fits the context perfectly.
Ravings en masse^ |
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"The difference between genius and stupidity is that genius has its limits." - Albert Einstein | "If you are searching for perfection in others, then you seek disappointment. If you are seek perfection in yourself, then you will find failure." - Balboos HaGadol Mar 2010 |
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Has anyone actually attempted to create a UWA (Universal Windows App)?
I am in the middle of developing one and there are lots of lessons learned.
It's not WinForm Development (of course) and it's not WPF. It's almost WPF but it isn't.
Lots of new things you have to learn for simple things like copying to clipboard so that it works on all devices.
A couple of the most interesting things I've learned is that it is very difficult to find anything on the web specifically about UWP. There's the official Microsoft stuff and then not much else.
Microsoft has large github with samples: Windows-universal-samples/Samples at master · Microsoft/Windows-universal-samples · GitHub[^]
But, I've also only found two books that even specifically cover the topic from a C# viewpoint (not including HTML5).
Universal Windows Apps with XAML and C# Unleashed Amazon.com: Books[^]
And most of the stuff in those books I find comes at it from a XAML standpoint instead of a programming / automation C# standpoint.
Anyone else trying to dev real UWA out there? Just curious. This would be a good CP poll.
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raddevus wrote: I've also only found two books that even specifically cover the topic from a C# viewpoint That's why I decided to learn Unity 3D. I wanted to learn to create video games and was going to do so using Universal Windows but could not find many resources.
There are only 10 types of people in the world, those who understand binary and those who don't.
modified 7-Sep-16 9:50am.
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RyanDev wrote: was going to do so using Universal Windows but could not find many resources.
I was wondering if others had the same experience with that.
Thanks
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I have the start of a blog post about writing UWA apps - the aim is I'm going to cover my journey of learning the ins and outs of it.
This space for rent
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Any preliminary verdict?
... such stuff as dreams are made on
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Difficult for me to give up or down.
Lots of hoops to jump through. I recently mentioned that I had to update to the very latest VSTudio Community 2015 SP3 to begin dev. Then I was required to update my Win10 to (the very newest of new win10 update -- Win10 Anniversary) Ugh!
And then, it left me wondering if after all this work to dev the app if it was only going to run on Win10 Anniversary edition, because of a target platform choice in Studio that seems to give limited choices.
Then, after all that there are quite a few differences as I mentioned and very little documentation out there and you get the feeling that you're all alone doing UWP work. Probably are.
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UWP? What the elephant is UWP??
... such stuff as dreams are made on
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raddevus wrote: It's write once, run everywhere dream! Everywhere? Only if you have Windows 10!!!
(If you can go with browser based UI try .NET Core - it is a true COMPILE once run everywhere - including Linux)
Skipper: We'll fix it.
Alex: Fix it? How you gonna fix this?
Skipper: Grit, spit and a whole lotta duct tape.
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Kornfeld Eliyahu Peter wrote: Everywhere? Only if you have Windows 10!!!
I know. Everywhere is becoming much smaller as the Windows UNIVERSE dwindles.
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If you drink the Microsoft Kool-Aid, "everywhere" also includes the Xbox (which might not make much sense depending on the app), IoT (same applies), Windows Phone (which very few people have) and HoloLens (which nobody has).
I might've been excited about this 5 years ago. Today this seems too little, too late.
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dandy72 wrote: I might've been excited about this 5 years ago. Today this seems too little, too late.
That's a good summary of how 98% of the devs feel, I think.
And. you're right about xbox and all that too. I was kind of happy to know that, because my app could even have interest on that platform.
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Kornfeld Eliyahu Peter wrote: If you can go with browser based UI try .NET Core - it is a true COMPILE once run everywhere - including Linux
very useful.
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Yeah, write once run anywhere except where "anywhere" ain't Windows 10. Winforms is much closer to WORA than that!
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ClockMeister wrote: Winforms is much closer to WORA than that!
It does seem to be the case. And it's unfortunate because there are a lot of crusty old controls in the WinForms realm. Many of them are dated back to Win95, few of them ever really got updated.
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raddevus wrote: It does seem to be the case. And it's unfortunate because there are a lot of crusty old controls in the WinForms realm. Many of them are dated back to Win95, few of them ever really got updated.
You know, that might be true, however give the following a little bit of thought: What difference does it make if they are "old and crusty" as you put it? Do the controls do the job they were intended to? I.E. do they still work?
In many scenarios, the "latest and greatest" technology is really nothing more than "lipstick on a pig", in my opinion, so that someone can sell another version of an item that already does the job. I have a suite of software development tools (VS2008, etc.) that I invested several thousand bucks in. Some "propeller head" developers (who wouldn't think of paying for their own tools, BTW) would consider these tools "obsolete" or "old hat". OK, fine. I can still write very relevant applications with what have turned out to be very stable tools and they run on every O/S Microsoft has produced from Windows XP forward, including every server version they make right on up to Windows 10. If that ain't "write once, run anywhere" it's awful bloody close!
-ClockMeister
modified 10-Sep-16 17:48pm.
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raddevus wrote: I had to update to the very latest VSTudio Community 2015 SP3 to begin dev. Then I was required to update my Win10 to (the very newest of new win10 update -- Win10 Anniversary)
very useful.
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There's a ways to go yet. There are some nice features, but there are some compromises that are hard for me, as a WPF lover, to get my head around.
This space for rent
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Pete O'Hanlon wrote: I have the start of a blog post about writing UWA apps
Let me know when you've written it up. I'd be interested in reading.
I just posted a short blog write up at: How Universal Will Win10 UWA/UWP Be If There Is No Windows Universe?[^]
But, it's more of a look at the difficulties that I mentioned before. And, a thought about "what if Microsoft loses devs? "
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raddevus wrote: And, a thought about "what if Microsoft loses devs? " If? I'd say more that they are.
This space for rent
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Pete O'Hanlon wrote: If? I'd say more that they are.
I know. I've been a windows dev since 3.1 so it's a bit difficult for me. However, I try everything so if they do the wrong thing and lose then ce la vie.
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