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GeneralRe: 1 = 0 Pin
CPallini2-Dec-15 1:32
mveCPallini2-Dec-15 1:32 
GeneralRe: 1 = 0 Pin
HobbyProggy2-Dec-15 1:34
professionalHobbyProggy2-Dec-15 1:34 
GeneralRe: 1 = 0 Pin
CPallini2-Dec-15 1:49
mveCPallini2-Dec-15 1:49 
GeneralRe: 1 = 0 Pin
HobbyProggy2-Dec-15 1:53
professionalHobbyProggy2-Dec-15 1:53 
GeneralRe: 1 = 0 Pin
CPallini2-Dec-15 1:59
mveCPallini2-Dec-15 1:59 
GeneralRe: 1 = 0 Pin
Richard Deeming2-Dec-15 2:06
mveRichard Deeming2-Dec-15 2:06 
GeneralRe: 1 = 0 Pin
HobbyProggy2-Dec-15 2:22
professionalHobbyProggy2-Dec-15 2:22 
GeneralRe: 1 = 0 Pin
Richard Deeming2-Dec-15 2:34
mveRichard Deeming2-Dec-15 2:34 
HobbyProggy wrote:
1/6 = 0,166666
->*6
0,9996

Nope - 6 × 0.1666... = 0.9999...

It's simple multiplication:
1 x 6 = 6 (0.6)
6 x 6 = 36 = add 3 to the column on the left (6 + 3 = 9), and put 6 in this column (0.96)
6 x 6 = 36 = add 3 to the column on the left (6 + 3 = 9), and put 6 in this column (0.996)
6 x 6 = 36 = add 3 to the column on the left (6 + 3 = 9), and put 6 in this column (0.9996)
6 x 6 = 36 = add 3 to the column on the left (6 + 3 = 9), and put 6 in this column (0.99996)
etc.

Because you're repeating the operation an infinite number of times, there's no point where you stop and leave the last digit as 6. There's always another digit to the right which needs to be multiplied by 6, carrying the 3 into the current column.



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- Homer


GeneralRe: 1 = 0 Pin
HobbyProggy2-Dec-15 2:39
professionalHobbyProggy2-Dec-15 2:39 
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Richard Deeming2-Dec-15 2:48
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HobbyProggy2-Dec-15 2:51
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obermd3-Dec-15 17:11
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