glutSolidSphere(1.0,8,15); glColor3f(0.0,0,0); glTranslatef(3,0,-2); glutSolidSphere(1.0,8,15);
glDepthMask(GL_TRUE); glDepthFunc(GL_LEQUAL);
var
This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)