You can resize it.
In C#, type the following using statements
using System;
using System.Drawing;
using System.Drawing.Imaging;
Here's the code to resize an image
Bitmap image = new Bitmap("image.bmp");
int newWidth = 1000;
int newHeight = 1000;
Bitmap newImage = new Bitmap(newWidth, newHeight);
using (Graphics graphics = Graphics.FromImage(newImage))
{
graphics.DrawImage(image, 0, 0, newWidth, newHeight);
}
newImage.Save("image-resized.bmp", ImageFormat.Bmp);
**Update
There is another element that affects the size of an bitmap, that is called color depth.
image size = width * height * color depth
The color depth is the number of bits used to represent each pixel color. For example, if the color depth is 24 bits, then each pixel will be represented by 3 bytes (24 bits / 8 bits per byte = 3 bytes).
Assuming a color depth of 24 bits, the size of the image would be:
image size = 4160 * 6240 * 3 = 75,049,600 bytes = 75.05 MB
Note that this is just an approximation, as the actual size of the image may vary depending on the image format and any additional data that is included in the file.
u can use the PixelFormat property of the Bitmap class to specify a higher color depth
example:
Bitmap image = new Bitmap("path/to/image.bmp");
image.PixelFormat = PixelFormat.Format32bppArgb;
image.Save("path/to/new_image.bmp", ImageFormat.Bmp);