Alternatives
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Jon Skeet has written an article giving six singleton implementations in C#. The simplest only works in .NET 4:public sealed class Singleton{ private static readonly Lazy lazy = new Lazy(() => new Singleton()); public static Singleton Instance {...
I'll be shot for posting this as an alternative, but I'm too curious for the answer.Shashank Bisen wrote: Ensure a class only has one instance.Provide a global point of access to it....As stated above, a singleton is a class that can be instantiated once, and only once.What is the...
6 Jul 2011Shashank Bisen 8 alternatives
A brief explaination of how to implement the Singleton pattern class in multithreading environment.
The problem with alternative 3 and 4 is that it is not multi-threaded.Two threads may check for null, then the two will create the new instance. The race condition only happens at the first accesses. If a single thread accesses the object, then later many threads do the access, there is no...
This should do it as well:class Singleton { public static readonly Singleton m_Instance = new Singleton(); // Prevent instance creation from other classes private Singleton() { } public static Singleton Instance { get { return m_Instance; } }}And it is "Singleton",...
Another alternative: class Singleton { public static Singleton m_Instance; //Prevent instance creation from other classes private Singleton() { } public static Singleton Instance { get { return m_Instance ?? (m_Instance = new Singleton()); } ...
Make it a generic class and fix your problem forever. This works because the compiler turns the generic into a new class (something like SigletonManagerOfTypeParamterTypeName). So the static variables are not shared amongst instances...public static class Singleton where...
You should do it like this:public sealed class MySingleton { public static readonly MySingleton SharedInstance = new MySingleton (); private MySingleton () : base() { }}
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
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