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namespace CustomDropDownControl
{
partial class frmMain
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lblProject = new System.Windows.Forms.Label();
this.pbEmployee = new System.Windows.Forms.PictureBox();
this.lblName = new System.Windows.Forms.Label();
this.employeePicker1 = new CustomDropDownControl.EmployeePicker();
this.projectStage1 = new CustomDropDownControl.ProjectPicker();
this.quickColor1 = new Unity3.Controls.QuickColor();
((System.ComponentModel.ISupportInitialize)(this.pbEmployee)).BeginInit();
this.SuspendLayout();
//
// lblProject
//
this.lblProject.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.lblProject.Location = new System.Drawing.Point(301, 22);
this.lblProject.Name = "lblProject";
this.lblProject.Size = new System.Drawing.Size(119, 93);
this.lblProject.TabIndex = 1;
this.lblProject.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// pbEmployee
//
this.pbEmployee.Location = new System.Drawing.Point(318, 130);
this.pbEmployee.Name = "pbEmployee";
this.pbEmployee.Size = new System.Drawing.Size(80, 80);
this.pbEmployee.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.pbEmployee.TabIndex = 4;
this.pbEmployee.TabStop = false;
//
// lblName
//
this.lblName.Location = new System.Drawing.Point(315, 213);
this.lblName.Name = "lblName";
this.lblName.Size = new System.Drawing.Size(92, 44);
this.lblName.TabIndex = 5;
this.lblName.Text = "Employee Name: ";
this.lblName.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// employeePicker1
//
this.employeePicker1.AnchorSize = new System.Drawing.Size(185, 21);
this.employeePicker1.BackColor = System.Drawing.Color.White;
this.employeePicker1.DockSide = Unity3.Controls.DropDownControl.eDockSide.Left;
this.employeePicker1.Location = new System.Drawing.Point(21, 105);
this.employeePicker1.Name = "employeePicker1";
this.employeePicker1.Size = new System.Drawing.Size(185, 21);
this.employeePicker1.TabIndex = 3;
this.employeePicker1.EmployeeChanged += new System.EventHandler(this.employeePicker1_EmployeeChanged);
//
// projectStage1
//
this.projectStage1.AnchorSize = new System.Drawing.Size(185, 21);
this.projectStage1.BackColor = System.Drawing.Color.White;
this.projectStage1.DockSide = Unity3.Controls.DropDownControl.eDockSide.Left;
this.projectStage1.ForeColor = System.Drawing.Color.Black;
this.projectStage1.Location = new System.Drawing.Point(21, 62);
this.projectStage1.Name = "projectStage1";
this.projectStage1.Size = new System.Drawing.Size(185, 21);
this.projectStage1.TabIndex = 2;
this.projectStage1.ProjectStageChanged += new System.EventHandler(this.projectStage1_ProjectStageChanged);
//
// quickColor1
//
this.quickColor1.AnchorSize = new System.Drawing.Size(185, 21);
this.quickColor1.BackColor = System.Drawing.Color.White;
this.quickColor1.Color = System.Drawing.Color.White;
this.quickColor1.DockSide = Unity3.Controls.DropDownControl.eDockSide.Right;
this.quickColor1.Location = new System.Drawing.Point(21, 22);
this.quickColor1.Name = "quickColor1";
this.quickColor1.Size = new System.Drawing.Size(185, 21);
this.quickColor1.TabIndex = 0;
this.quickColor1.ColorChanged += new System.EventHandler(this.quickColor1_ColorChanged);
//
// frmMain
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(457, 266);
this.Controls.Add(this.lblName);
this.Controls.Add(this.pbEmployee);
this.Controls.Add(this.employeePicker1);
this.Controls.Add(this.projectStage1);
this.Controls.Add(this.lblProject);
this.Controls.Add(this.quickColor1);
this.Name = "frmMain";
this.Text = "Drop Down Control Demo - Unity3 Software";
((System.ComponentModel.ISupportInitialize)(this.pbEmployee)).EndInit();
this.ResumeLayout(false);
}
#endregion
private Unity3.Controls.QuickColor quickColor1;
private System.Windows.Forms.Label lblProject;
private ProjectPicker projectStage1;
private EmployeePicker employeePicker1;
private System.Windows.Forms.PictureBox pbEmployee;
private System.Windows.Forms.Label lblName;
}
}
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Richard Blythe is founder and CEO of Unity3 Software.
In his spare time he enjoys flying Cessna 172s, reading, playing his Taylor acoustic guitar and recording music. He's latest non-computer endeavor is to learn violin. (Ouch)