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using System;
using System.ComponentModel;
namespace BrainTechLLC.ThreadSafeObjects
{
[Browsable(true), TypeConverter(typeof(ExpandableObjectConverter))]
public interface ILockable
{
void AquireLock();
void ReleaseLock();
bool Locked { get; }
bool TryAquireLock();
}
}
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Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles.