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using System;
using System.IO;
using System.Xml.Serialization;
namespace GameList {
/// <summary>Represents a Game.Company node.</summary>
public class Company {
private System.String attribute_name;
private System.String attribute_url;
/// <summary></summary>
public Company() {
}
/// <summary></summary>
/// <param name="name"></param>
/// <param name="url"></param>
public Company(string name, string url) {
this.attribute_name = name;
this.attribute_url = url;
}
/// <summary>System.String name attribute.</summary>
[XmlAttribute("name")]
public System.String Name {
get { return attribute_name; }
set { attribute_name = value; }
}
/// <summary>System.String url attribute.</summary>
[XmlAttribute("url")]
public System.String Url {
get { return attribute_url; }
set { attribute_url = value; }
}
}
}
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I've been in software development for more than a decade now. Originally with ASP 2.0 and VB6. I worked in Japan for a year doing Java. And have been with C# ever since.
In 2005 I founded
BoneSoft Software where I sell a small number of developer tools.