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Neural Networks on C#

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19 Nov 2006GPL313 min read 1.2M   73.6K   710  
The articles describes a C# library for neural network computations, and their application for several problem solving.
// AForge Neural Net Library
//
// Copyright � Andrew Kirillov, 2005-2006
// andrew.kirillov@gmail.com
//

namespace AForge.Neuro
{
	using System;

	/// <summary>
	/// Base neural layer class
	/// </summary>
	/// 
	/// <remarks>This is a base neural layer class, which represents
	/// collection of neurons.</remarks>
	/// 
	public abstract class Layer
	{
		/// <summary>
		/// Layer's inputs count
		/// </summary>
		protected int		inputsCount = 0;

		/// <summary>
		/// Layer's neurons count
		/// </summary>
		protected int		neuronsCount = 0;

		/// <summary>
		/// Layer's neurons
		/// </summary>
		protected Neuron[]	neurons;

		/// <summary>
		/// Layer's output vector
		/// </summary>
		protected double[]	output;

		/// <summary>
		/// Layer's inputs count
		/// </summary>
		public int InputsCount
		{
			get { return inputsCount; }
		}

		/// <summary>
		/// Layer's neurons count
		/// </summary>
		public int NeuronsCount
		{
			get { return neuronsCount; }
		}

		/// <summary>
		/// Layer's output vector
		/// </summary>
		/// 
		/// <remarks>The calculation way of layer's output vector is determined by
		/// inherited class.</remarks>
		/// 
		public double[] Output
		{
			get { return output; }
		}

		/// <summary>
		/// Layer's neurons accessor
		/// </summary>
		/// 
		/// <param name="index">Neuron index</param>
		/// 
		/// <remarks>Allows to access layer's neurons.</remarks>
		/// 
		public Neuron this[int index]
		{
			get { return neurons[index]; }
		}


		/// <summary>
		/// Initializes a new instance of the <see cref="Layer"/> class
		/// </summary>
		/// 
		/// <param name="neuronsCount">Layer's neurons count</param>
		/// <param name="inputsCount">Layer's inputs count</param>
		/// 
		/// <remarks>Protected contructor, which initializes <see cref="inputsCount"/>,
		/// <see cref="neuronsCount"/>, <see cref="neurons"/> and <see cref="output"/>
		/// members.</remarks>
		/// 
		protected Layer( int neuronsCount, int inputsCount )
		{
			this.inputsCount	= Math.Max( 1, inputsCount );
			this.neuronsCount	= Math.Max( 1, neuronsCount );
			// create collection of neurons
			neurons = new Neuron[this.neuronsCount];
			// allocate output array
			output = new double[this.neuronsCount];
		}


		/// <summary>
		/// Compute output vector of the layer 
		/// </summary>
		/// 
		/// <param name="input">Input vector</param>
		/// 
		/// <returns>Returns layer's output vector</returns>
		/// 
		/// <remarks>The actual layer's output vector is determined by inherited class and it
		/// consists of output values of layer's neurons. The output vector is also stored in
		/// <see cref="Output"/> property.</remarks>
		/// 
		public virtual double[] Compute( double[] input )
		{
			// compute each neuron
			for ( int i = 0; i < neuronsCount; i++ )
				output[i] = neurons[i].Compute( input );

			return output;
		}


		/// <summary>
		/// Randomize neurons of the layer
		/// </summary>
		/// 
		/// <remarks>Randomizes layer's neurons by calling <see cref="Neuron.Randomize"/> method
		/// of each neuron.</remarks>
		/// 
		public virtual void Randomize( )
		{
			foreach ( Neuron neuron in neurons )
				neuron.Randomize( );
		}
	}
}

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This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Software Developer IBM
United Kingdom United Kingdom
Started software development at about 15 years old and it seems like now it lasts most part of my life. Fortunately did not spend too much time with Z80 and BK0010 and switched to 8086 and further. Similar with programming languages – luckily managed to get away from BASIC and Pascal to things like Assembler, C, C++ and then C#. Apart from daily programming for food, do it also for hobby, where mostly enjoy areas like Computer Vision, Robotics and AI. This led to some open source stuff like AForge.NET, Computer Vision Sandbox, cam2web, ANNT, etc.

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