- threadsafeui.zip
- ThreadSafeUI
- AOPAttributes.sln
- AOPAttributes.suo
- Castle.Core.dll
- Castle.DynamicProxy2.dll
- TeamAgile.SimpleInterception
- TeamAgile.ThreadSafeUI
- Test
- ThreadSafeUI
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using System;
using System.Threading;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Osherove.SimpleInterception.AOPAttributes;
namespace AOP.UnitTest
{
public partial class AOP_TestForm : Form
{
LoadTypeEnum LoadType;
public enum LoadTypeEnum
{
Bad,
GoodManual,
GoodAOP
}
public AOP_TestForm() : this(LoadTypeEnum.GoodAOP)
{
}
public AOP_TestForm(LoadTypeEnum LoadType)
{
InitializeComponent();
this.LoadType = LoadType;
}
public delegate void InvokeRequiredEventType(bool isRequired);
public event InvokeRequiredEventType InvokeRequiredEvent;
/// <summary>
/// This is bad behavior, directly calling UI functionality from within a thread
/// </summary>
private void DoThreadedBad()
{
if (InvokeRequiredEvent != null) InvokeRequiredEvent(textBox1.InvokeRequired);
this.Close(); //close the form after we get the event which must be raised
}
public delegate void DoThreadedGoodManualType();
/// <summary>
/// This is good behavior, but this manual invoke required junk has to be done every time
/// </summary>
private void DoThreadedGoodManual()
{
if (this.InvokeRequired)
{
// Pass the same function to BeginInvoke, but the call would come on the correct thread and InvokeRequired will be false.
this.BeginInvoke(new DoThreadedGoodManualType(DoThreadedGoodManual));
return;
}
DoThreadedBad(); //now we can do our normal functionality with no worries
}
[RunInUIThread]
protected virtual void DoThreadedGoodAOP()
{
DoThreadedBad();
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
}
private void AOP_TestForm_Load(object sender, EventArgs e)
{
//kick off UI change in new thread, should be illegal
Thread t = null;
switch(LoadType)
{
case LoadTypeEnum.Bad:
t = new Thread(new ThreadStart(DoThreadedBad));
break;
case LoadTypeEnum.GoodManual:
t = new Thread(new ThreadStart(DoThreadedGoodManual));
break;
case LoadTypeEnum.GoodAOP:
t = new Thread(new ThreadStart(DoThreadedGoodAOP));
break;
}
t.Start();
}
}
}
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I've been a software developer since 1996 and have enjoyed C# since 2003. I have a Bachelor's degree in Computer Science and for some reason, a Master's degree in Business Administration. I currently do software development contracting/consulting.