Click here to Skip to main content
15,887,135 members
Articles / Programming Languages / C#

Set Collections for C#

Rate me:
Please Sign up or sign in to vote.
4.85/5 (18 votes)
3 Feb 2008CPOL10 min read 115.1K   642   54  
Describes a library of set collections I have written
using System;
using System.Collections;

namespace Iesi.Collections
{
	/// <summary>
	/// <p>A collection that contains no duplicate elements.  This interface models the mathematical
	/// <c>Set</c> abstraction.    
	/// The order of elements in a set is dependant on (a)the data-structure implementation, and 
	/// (b)the implementation of the various <c>Set</c> methods, and thus is not guaranteed.</p>
	/// 
	/// <p>None of the <c>Set</c> implementations in this library are guranteed to be thread-safe
	/// in any way unless wrapped in a <c>SynchronizedSet</c>.</p>
	/// 
	/// <p>The following table summarizes the binary operators that are supported by the <c>Set</c> class.</p>
	/// <list type="table">
	///		<listheader>
	///			<term>Operation</term>
	///			<term>Description</term>
	///			<term>Method</term>
	///		</listheader>
	///		<item>
	///			<term>Union (OR)</term>
	///			<term>Element included in result if it exists in either <c>A</c> OR <c>B</c>.</term>
	///			<term><c>Union()</c></term>
	///		</item>
	///		<item>
	///			<term>Intersection (AND)</term>
	///			<term>Element included in result if it exists in both <c>A</c> AND <c>B</c>.</term>
	///			<term><c>InterSect()</c></term>
	///		</item>
	///		<item>
	///			<term>Exclusive Or (XOR)</term>
	///			<term>Element included in result if it exists in one, but not both, of <c>A</c> and <c>B</c>.</term>
	///			<term><c>ExclusiveOr()</c></term>
	///		</item>
	///		<item>
	///			<term>Minus (n/a)</term>
	///			<term>Take all the elements in <c>A</c>.  Now, if any of them exist in <c>B</c>, remove
	///			them.  Note that unlike the other operators, <c>A - B</c> is not the same as <c>B - A</c>.</term>
	///			<term><c>Minus()</c></term>
	///		</item>
	/// </list>
	/// </summary>
	public interface ISet : ICollection, ICloneable
	{	/// <summary>
		/// Performs a "union" of the two sets, where all the elements
		/// in both sets are present.  That is, the element is included if it is in either <c>a</c> or <c>b</c>.
		/// Neither this set nor the input set are modified during the operation.  The return value
		/// is a <c>Clone()</c> of this set with the extra elements added in.
		/// </summary>
		/// <param name="a">A collection of elements.</param>
		/// <returns>A new <c>Set</c> containing the union of this <c>Set</c> with the specified collection.
		/// Neither of the input objects is modified by the union.</returns>
		ISet Union(ISet a);

		/// <summary>
		/// Performs an "intersection" of the two sets, where only the elements
		/// that are present in both sets remain.  That is, the element is included if it exists in
		/// both sets.  The <c>Intersect()</c> operation does not modify the input sets.  It returns
		/// a <c>Clone()</c> of this set with the appropriate elements removed.
		/// </summary>
		/// <param name="a">A set of elements.</param>
		/// <returns>The intersection of this set with <c>a</c>.</returns>
		ISet Intersect(ISet a);

		/// <summary>
		/// Performs a "minus" of set <c>b</c> from set <c>a</c>.  This returns a set of all
		/// the elements in set <c>a</c>, removing the elements that are also in set <c>b</c>.
		/// The original sets are not modified during this operation.  The result set is a <c>Clone()</c>
		/// of this <c>Set</c> containing the elements from the operation.
		/// </summary>
		/// <param name="a">A set of elements.</param>
		/// <returns>A set containing the elements from this set with the elements in <c>a</c> removed.</returns>
		ISet Minus(ISet a);

		/// <summary>
		/// Performs an "exclusive-or" of the two sets, keeping only the elements that
		/// are in one of the sets, but not in both.  The original sets are not modified
		/// during this operation.  The result set is a <c>Clone()</c> of this set containing
		/// the elements from the exclusive-or operation.
		/// </summary>
		/// <param name="a">A set of elements.</param>
		/// <returns>A set containing the result of <c>a ^ b</c>.</returns>
		ISet ExclusiveOr(ISet a);

		/// <summary>
		/// Returns <c>true</c> if this set contains the specified element.
		/// </summary>
		/// <param name="o">The element to look for.</param>
		/// <returns><c>true</c> if this set contains the specified element, <c>false</c> otherwise.</returns>
		bool Contains(object o);

		/// <summary>
		/// Returns <c>true</c> if the set contains all the elements in the specified collection.
		/// </summary>
		/// <param name="c">A collection of objects.</param>
		/// <returns><c>true</c> if the set contains all the elements in the specified collection, <c>false</c> otherwise.</returns>
		bool ContainsAll(ICollection c);

		/// <summary>
		/// Returns <c>true</c> if this set contains no elements.
		/// </summary>
		bool IsEmpty{get;}

		/// <summary>
		/// Adds the specified element to this set if it is not already present.
		/// </summary>
		/// <param name="o">The object to add to the set.</param>
		/// <returns><c>true</c> is the object was added, <c>false</c> if it was already present.</returns>
		bool Add(object o);

		/// <summary>
		/// Adds all the elements in the specified collection to the set if they are not already present.
		/// </summary>
		/// <param name="c">A collection of objects to add to the set.</param>
		/// <returns><c>true</c> is the set changed as a result of this operation, <c>false</c> if not.</returns>
		bool AddAll(ICollection c);

		/// <summary>
		/// Removes the specified element from the set.
		/// </summary>
		/// <param name="o">The element to be removed.</param>
		/// <returns><c>true</c> if the set contained the specified element, <c>false</c> otherwise.</returns>
		bool Remove(object o);

		/// <summary>
		/// Remove all the specified elements from this set, if they exist in this set.
		/// </summary>
		/// <param name="c">A collection of elements to remove.</param>
		/// <returns><c>true</c> if the set was modified as a result of this operation.</returns>
		bool RemoveAll(ICollection c);


		/// <summary>
		/// Retains only the elements in this set that are contained in the specified collection.
		/// </summary>
		/// <param name="c">Collection that defines the set of elements to be retained.</param>
		/// <returns><c>true</c> if this set changed as a result of this operation.</returns>
		bool RetainAll(ICollection c);

		/// <summary>
		/// Removes all objects from the set.
		/// </summary>
		void Clear();

	}
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Imagine Communications
United Kingdom United Kingdom
I have been working in IT since 1975, in various roles from junior programmer to system architect, and with many different languages and platforms. I have written shedloads of code.

I now live in Bedfordshire, England. As well as working full time I am the primary carer for my wife who has MS. I am learning to play the piano. I have three grown up children and a cat.

Comments and Discussions