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Declarative multithreading

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13 Mar 2012CDDL19 min read 58K   864   139  
An introduction and proof of concept code for the idea of declarative multi threading in C#.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;

namespace ThreadBound
{
    class PoolSynchronizationContext :
        SynchronizationContext
    {
        public PoolSynchronizationContext()
        {
        }

        public override void Post(SendOrPostCallback d, object state)
        {
            ThreadPool.QueueUserWorkItem(new WaitCallback(d.Invoke), state);
        }

        public override void Send(SendOrPostCallback d, object state)
        {
            //-- Use the SyncWorkQueueItem to be able to wait for the call to finish
            SyncWorkQueueItem syncQueueItem=new SyncWorkQueueItem(d, state);

            ThreadPool.QueueUserWorkItem(new WaitCallback(syncQueueItem.Invoke), null);

            //-- Auf das Ende der Operation warten und ggf. Exceptions erneut werfen
            syncQueueItem.Join();
            syncQueueItem.RethrowException();
        }

        public override SynchronizationContext CreateCopy()
        {
            return new PoolSynchronizationContext();
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


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