Click here to Skip to main content
15,895,011 members
Articles / Programming Languages / C#

Resolving Symbolic References in a CodeDOM (Part 7)

Rate me:
Please Sign up or sign in to vote.
4.75/5 (6 votes)
2 Dec 2012CDDL12 min read 19.4K   510   14  
Resolving symbolic references in a CodeDOM.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using System.Collections.Generic;
using System.Windows;
using System.Windows.Input;

using Nova.CodeDOM;
using Expression = Nova.CodeDOM.Expression;

namespace Nova.UI
{
    /// <summary>
    /// The view model for a <see cref="CodeDOM.Statement"/>.
    /// </summary>
    public abstract class StatementVM : CodeObjectVM
    {
        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a view model instance for the specified <see cref="CodeDOM.Statement"/>.
        /// </summary>
        protected StatementVM(Statement statement, Dictionary<CodeObject, CodeObjectVM> dictionary)
            : base(statement, dictionary)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The underlying <see cref="CodeDOM.Statement"/> model.
        /// </summary>
        public Statement Statement
        {
            get { return (Statement)CodeObject; }
        }

        #endregion

        #region /* RENDERING */

        public override int BorderHPad
        {
            get { return 2; }
        }

        public override int BorderVPad
        {
            get { return 1; }
        }

        /// <summary>
        /// Determines if terminators should be hidden.
        /// </summary>
        public static bool HideTerminators;

        /// <summary>
        /// Determines if statement argument parens should be hidden.
        /// </summary>
        public static bool HideStatementParens;

        protected virtual void RenderPrefix(CodeRenderer renderer, RenderFlags flags)
        { }

        protected virtual void RenderStatement(CodeRenderer renderer, RenderFlags flags)
        {
            renderer.RenderText(Statement.Keyword, KEYWORD_BRUSH, this);
        }

        protected virtual void RenderArgumentPrefix(CodeRenderer renderer, RenderFlags flags)
        {
            renderer.RenderText(" ", PUNC_BRUSH, this);
        }

        protected virtual void RenderArgument(CodeRenderer renderer, RenderFlags flags)
        { }

        protected virtual void RenderSuffix(CodeRenderer renderer, RenderFlags flags)
        {
            if (!flags.HasFlag(RenderFlags.Description))
                RenderTerminator(renderer, flags);
        }

        protected internal void RenderTerminator(CodeRenderer renderer, RenderFlags flags)
        {
            if (Statement.HasTerminator && !HideTerminators)
                renderer.RenderText(Statement.Terminator, PUNC_BRUSH, this);
        }

        protected override void RenderAfter(CodeRenderer renderer, RenderFlags flags)
        {
            if (!flags.HasFlag(RenderFlags.NoPostAnnotations))
                RenderAnnotations(renderer, AnnotationFlags.IsPostfix, flags);
        }

        protected virtual bool RenderParens()
        {
            return !HideStatementParens;
        }

        public override void Render(CodeRenderer renderer, RenderFlags flags)
        {
            int newLines = Statement.NewLines;
            bool isPrefix = flags.HasFlag(RenderFlags.IsPrefix);
            if (!isPrefix && newLines > 0)
            {
                if (!flags.HasFlag(RenderFlags.SuppressNewLine))
                    renderer.NewLines(newLines, ParentVM);
            }
            else if (flags.HasFlag(RenderFlags.PrefixSpace))
                renderer.RenderText(" ", PUNC_BRUSH, ParentVM);
            flags &= ~RenderFlags.SuppressNewLine;

            bool increaseIndent = flags.HasFlag(RenderFlags.IncreaseIndent);
            if (!flags.HasFlag(RenderFlags.NoBorder))
            {
                CreateBorder(renderer, flags);
                increaseIndent = true;  // Always increase the indent level for wrapped lines inside a border
            }

            RenderFlags passFlags = (flags & RenderFlags.PassMask);
            RenderBefore(renderer, passFlags | RenderFlags.IsPrefix);

            // Increase the indent level for any newlines that occur within the statement if the flag is set
            if (increaseIndent)
                renderer.IndentOnNewLineBegin(this);

            RenderPrefix(renderer, flags);
            RenderStatement(renderer, flags);
            if (Statement.HasArgument)
            {
                RenderArgumentPrefix(renderer, passFlags);
                bool showParens = Statement.HasArgumentParens && RenderParens();
                if (showParens)
                    renderer.RenderText(Expression.ParseTokenStartGroup, PUNC_BRUSH, this);
                RenderArgument(renderer, passFlags | RenderFlags.ForceBorder);
                if (showParens)
                {
                    if (Statement.IsEndFirstOnLine)
                        renderer.NewLine();
                    renderer.RenderText(Expression.ParseTokenEndGroup, PUNC_BRUSH, this);
                }
            }
            RenderSuffix(renderer, flags);
            RenderEOLComments(renderer, flags);

            if (increaseIndent)
                renderer.IndentOnNewLineEnd(this);

            RenderAfter(renderer, passFlags | (flags & RenderFlags.NoPostAnnotations));

            // If we have a border, return to the previous one
            if (!flags.HasFlag(RenderFlags.NoBorder))
                renderer.ReturnToBorderParent(this);

            if (isPrefix)
            {
                // If this object is rendered as a child prefix object of another, then IsFirstOnLine actually
                // represents IsLastOnLine, and we render the whitespace here at the end instead of at the top.
                if (newLines > 0)
                    renderer.NewLines(newLines, ParentVM);
                else
                    renderer.RenderText(" ", PUNC_BRUSH, ParentVM);
            }
        }

        #endregion

        #region /* COMMANDS */

        public static readonly RoutedCommand HideTerminatorsCommand = new RoutedCommand("Hide Terminators", typeof(StatementVM));
        public static readonly RoutedCommand HideStatementParensCommand = new RoutedCommand("Hide Statement Parens", typeof(StatementVM));

        public static new void BindCommands(Window window)
        {
            WPFUtil.AddCommandBinding(window, HideTerminatorsCommand, hideTerminators_Executed);
            WPFUtil.AddCommandBinding(window, HideStatementParensCommand, hideParens_Executed);
        }

        private static void hideTerminators_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            HideTerminators = !HideTerminators;
            CodeRenderer.ReRenderAll();
        }

        private static void hideParens_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            HideStatementParens = !HideStatementParens;
            CodeRenderer.ReRenderAll();
        }

        #endregion
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

Comments and Discussions