#region License
/* Copyright (c) 2006 Leslie Sanford
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
#region Contact
/*
* Leslie Sanford
* Email: jabberdabber@hotmail.com
*/
#endregion
using System;
namespace Sanford.Multimedia.Midi
{
/// <summary>
/// Represents functionality for generating events for driving Sequence playback.
/// </summary>
public interface IClock
{
#region IClock Members
/// <summary>
/// Occurs when an IClock generates a tick.
/// </summary>
event EventHandler Tick;
/// <summary>
/// Occurs when an IClock starts generating Ticks.
/// </summary>
/// <remarks>
/// When an IClock is started, it resets itself and generates ticks to
/// drive playback from the beginning of the Sequence.
/// </remarks>
event EventHandler Started;
/// <summary>
/// Occurs when an IClock continues generating Ticks.
/// </summary>
/// <remarks>
/// When an IClock is continued, it generates ticks to drive playback
/// from the current position within the Sequence.
/// </remarks>
event EventHandler Continued;
/// <summary>
/// Occurs when an IClock is stopped.
/// </summary>
event EventHandler Stopped;
/// <summary>
/// Gets a value indicating whether the IClock is running.
/// </summary>
bool IsRunning
{
get;
}
int Ticks
{
get;
}
#endregion
}
}