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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.1008
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WMPPlayListFix.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WMPPlayListFix.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
///<html>
/// <head>
/// <title>About WMPPlayListFix</title>
/// <style type="text/css">
/// body
/// {
/// font-family: Verdana, Geneva, sans-serif;
/// margin: 0px;
/// background-color:#007090;
/// }
///
/// h1
/// {
/// margin: 4px;
/// font-size: 12pt;
/// }
///
/// p
/// {
/// margin: 2px;
/// font-size: 8.25pt;
/// }
///
/// .extreme
/// {
/// font-weight:bold;
/// font-size:medium;
/// font-variant:normal;/* pad [rest of string was truncated]";.
/// </summary>
internal static string AboutHTMLPage {
get {
return ResourceManager.GetString("AboutHTMLPage", resourceCulture);
}
}
}
}
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Started in 1988 programming in Pascal, making a 68000 emulator on a DOS platform. Then from Pascal to Clipper, to C++ and now using C#. I've been programming for all walks of businesses; opticians, opthomologist, carbage collectors, reinforcement steel producers, retail chains, and more.
I'm now travelling through Africa with a home-build expedition truck.