|
add AfxEnableControlContainer() to the constructor of your dialog
|
|
|
|
|
I would appreciate anyone help me out here.. I have 2 tools that are supposed to open a file called RSC0000.RSB, this file keeps all the text in a game for the client to use..
1 tool is outdated, the other one is designed for this version (Ressurection) and for some reason, it errors out when you set the password to RESSURECTION and try to open the RSB
If anyone can help me out, please, let me know
Shissar@gmail.com
http://www.mediafire.com/?11e2emujwnh[^]
There is the download link to the files & tools, please check it out, I'd appreciate any help fixing the tools.. they dont work...
|
|
|
|
|
What does it have to do with C++ ??
|
|
|
|
|
You're worried about C++. But I see this question has been cross-posted in Lounge, Soapbox, C# forum, etc.,
Nobody can give you wiser advice than yourself. - Cicero
.·´¯`·->Rajesh<-·´¯`·.
Codeproject.com: Visual C++ MVP
|
|
|
|
|
|
(1) enclose code snippets with <pre> tags.
(2) Do you think it is really useful to post such huge amount of code without mentioning the errors or problems you're facing?
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong.
-- Iain Clarke
|
|
|
|
|
You've changed your display name and you're asking the same question after about a month? Haven't you still solved this problem? Even after I gave you a working solution[^] in January. Oh man! I pity you.
Nobody can give you wiser advice than yourself. - Cicero
.·´¯`·->Rajesh<-·´¯`·.
Codeproject.com: Visual C++ MVP
|
|
|
|
|
Rajesh R Subramanian wrote: Oh man! I pity you.
And I pity his Employer.
Regards,
Vijay.
|
|
|
|
|
vijay7173 wrote: And I pity his Employer.
See point #4 here[^]
Nobody can give you wiser advice than yourself. - Cicero
.·´¯`·->Rajesh<-·´¯`·.
Codeproject.com: Visual C++ MVP
|
|
|
|
|
If it compiles OK, did you try the debugger?
Alcohol. The cause of, and the solution to, all of life's problems - Homer Simpson
|
|
|
|
|
yes ..i am checked ...but its not generate the serial no in file ..wat i can do
Thanks!
Nisha.S
...."LIFE IS BEAUTIFUL"....
|
|
|
|
|
why u deleted the message, who cares to read so long a code segment / message,
i suggest u to specify exactly the problem and if requires suspected code snippet.
Is this the way, u make ur life beautiful. (Signature)
|
|
|
|
|
No, he'll post such messages repeatedly, won't understand a thing that he's been told and make our lives miserable.
Nobody can give you wiser advice than yourself. - Cicero
.·´¯`·->Rajesh<-·´¯`·.
Codeproject.com: Visual C++ MVP
|
|
|
|
|
dear all
tried my best effort to find solution already, anyone can list what i can check step by step for this issue? thanks a lot.
LINK : fatal error LNK1104: cannot open file "vic32sS.lib"
Li Zhiyuan
|
|
|
|
|
may the path is not set, set the path to the library,
vsproperty->linker->Additional library directory.
|
|
|
|
|
li zhiyuan wrote: ...anyone can list what i can check step by step for this issue?
See here.
"Normal is getting dressed in clothes that you buy for work and driving through traffic in a car that you are still paying for, in order to get to the job you need to pay for the clothes and the car and the house you leave vacant all day so you can afford to live in it." - Ellen Goodman
"To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne
|
|
|
|
|
I am displaying image using gdi+ using DrawImage() method . but I cannot set the opacity of the drawn image,
like AlphaBlend() method of the win32 api.
Trioum
|
|
|
|
|
use GDI+ ColorMatrix structure
|
|
|
|
|
I searched on MSDN and googling lot but could not find the piece of code
so that I can draw image with opacity between 0-255. can you help me with
some piece of code.
Trioum
|
|
|
|
|
You can use GDI (AlphaBlend) to display the image instead of GDI+ or you
could convert the image to an ARGB format and use per-pixel alpha in GDI+.
Mark
Mark Salsbery
Microsoft MVP - Visual C++
|
|
|
|
|
after lot of googling I could not find the code using gdi+ for alpha .
can you send me some piece of code with gdi +
Trioum
|
|
|
|
|
Hello everyone,
Auto_ptr is convenient because of it saves our work and provides a framework to auto-management life cycle to reduce potential resource leak.
But why do we sometimes need to call release method on auto_ptr to go back to the style of manual management? Remember, when we call release, we need to delete the object instance manually later.
(here is a sample I modified from MSDN auto_ptr sample code)
class Int
{
public:
Int( int i )
{
x = i;
cout << "Constructing " << ( void* )this << " Value: " << x << endl;
};
~Int( ) {
cout << "Destructing " << ( void* )this << " Value: " << x << endl;
};
int x;
};
int main( )
{
auto_ptr<int> pi ( new Int( 5 ) );
Int* pi3 = pi.release ();
delete pi3;
}
</int>
thanks in advance,
George
|
|
|
|
|
George_George wrote: But why do we sometimes need to call release method on auto_ptr to go back to the style of manual management?
it is the flexibility to disassociate the memory object without deleting, and that is the reason we need to handle its deletion,
a simple use case of producer and consumer. just for example
void producer::loop()
{
while (!exitEvent())
{
auto_ptr<data> pi(produce());
if (waitForExitorConsumeEvent())
{
if(ConsumeEvent())
{
consumer.consume(pi.release())
}
}
}
}
modified on Tuesday, February 19, 2008 7:42 AM
|
|
|
|
|
Thanks Rajkumar,
Cool and wonderful sample!
But I am confused about one line of your code, this line,
auto_ptr<data> pi(produce());
</data>
My question is, auto_ptr should be used with object allocated on heap (can not be on stack), right? So, the function produce returns an object on heap?
regards,
George
|
|
|
|
|
George_George wrote: So, the function produce returns an object on heap?
yes, offcourse
data *Produce(); lets say.
data *Produce()
{
data * pData = new data();
.... fill the pData
return pData;
}
|
|
|
|