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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Drawing.Drawing2D;
namespace PictureBoxScroll
{
public partial class PicturePanel : Panel
{
internal bool newMethod = true;//for demo
public PicturePanel():base()
{
this.SetStyle(ControlStyles.UserPaint, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.Opaque,true);
}
private EditableBitmap image;
public EditableBitmap Image
{
get { return image; }
set { image = value; Refresh();}
}
protected override void OnPaintBackground(PaintEventArgs e)
{
}
protected override void OnPaint(PaintEventArgs pe)
{
//these settings aren't even needed for good perf, but they are helpful
pe.Graphics.InterpolationMode = InterpolationMode.Low;
pe.Graphics.CompositingQuality = CompositingQuality.HighSpeed;
pe.Graphics.SmoothingMode = SmoothingMode.HighSpeed;
if (image != null)
{
//draw empty area, if it exists, in an optimized way.
if(AutoScrollPosition.X==0)
{
int emptyRightAreaWidth=Width-image.Bitmap.Width;
if(emptyRightAreaWidth>0)
{
Rectangle fillRect=new Rectangle(image.Bitmap.Width,0,emptyRightAreaWidth,Height);
fillRect.Intersect(pe.ClipRectangle);
pe.Graphics.FillRectangle(SystemBrushes.Control,fillRect);
}
}
if(AutoScrollPosition.Y==0)
{
int emptyRightAreaHeight=Height-image.Bitmap.Height;
if(emptyRightAreaHeight>0)
{
Rectangle fillRect=new Rectangle(0,image.Bitmap.Height,Width,emptyRightAreaHeight);
fillRect.Intersect(pe.ClipRectangle);
pe.Graphics.FillRectangle(SystemBrushes.Control,fillRect);
}
}
//calculate the visible area of the bitmap
Rectangle bitmapRect = new Rectangle(AutoScrollPosition.X, AutoScrollPosition.Y, image.Bitmap.Width, image.Bitmap.Height);
Rectangle visibleClientRect = bitmapRect;
visibleClientRect.Intersect(pe.ClipRectangle);
if (visibleClientRect.Width == 0 || visibleClientRect.Height == 0)
return;
Rectangle visibleBitmapRect = visibleClientRect;
visibleBitmapRect.Offset(-AutoScrollPosition.X, -AutoScrollPosition.Y);
//draw bitmap
if (newMethod)
{
using(EditableBitmap section = image.CreateView(visibleBitmapRect))
pe.Graphics.DrawImageUnscaled(section.Bitmap, visibleClientRect.Location);
}
else //normal method
{
pe.Graphics.DrawImage(image.Bitmap, visibleClientRect, visibleBitmapRect, GraphicsUnit.Pixel);
}
}
else //if no bitmap just fill with background color
pe.Graphics.FillRectangle(SystemBrushes.Control, pe.ClipRectangle);
}
public void QuickUpdate(Rectangle rect)
{
OnPaint(new PaintEventArgs(CreateGraphics(),rect));
}
public void SetPixel(Brush brush, int bmpX, int bmpY)
{
using(Graphics g = CreateGraphics())
g.FillRectangle(brush,new Rectangle(bmpX,bmpY,1,1));
}
}
}
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My main goal as a developer is to improve the way software is designed, and how it interacts with the user. I like designing software best, but I also like coding and documentation. I especially like to work with user interfaces and graphics.
I have extensive knowledge of the .NET Framework, and like to delve into its internals. I specialize in working with VG.net and MyXaml. I also like to work with ASP.NET, AJAX, and DHTML.