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using ButtonBarsControl.Control;
using ButtonBarsControl.Design.Enums;
namespace ButtonBarsControl.Design.Entity
{
/// <summary>
/// Represents class holding information relatedd to hittest.
/// </summary>
public class HitTestInfo
{
private readonly HitArea area;
private readonly int buttonIndex;
/// <summary>
/// Initializes a new instance of the <see cref="HitTestInfo"/> class.
/// </summary>
/// <param name="buttonIndex">Index of button</param>
/// <param name="area"><see cref="HitArea"/> representing what was hit area of a given point.</param>
public HitTestInfo(int buttonIndex, HitArea area)
{
this.buttonIndex = buttonIndex;
this.area = area;
}
/// <summary>
/// Initializes a new instance of the <see cref="HitTestInfo"/> class.
/// </summary>
/// <param name="area"><see cref="HitArea"/> representing what was hit area of a given point.</param>
public HitTestInfo(HitArea area)
{
buttonIndex = -1;
this.area = area;
}
/// <summary>
/// Gets Index of <see cref="BarItem"/> in <see cref="ButtonBar"/> as per hitest result. Returs -1 if there is no button at given point.
/// </summary>
public int ButtonIndex
{
get { return buttonIndex; }
}
/// <summary>
/// <see cref="HitArea"/> representing what was hit area of a given point.
/// </summary>
public HitArea Area
{
get { return area; }
}
}
}
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