How can i design the cell conflict game using Visual C++ or Visual C# and in visual basic?
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Basical the question is about designing a cell conflict game using any kind of a language,,,I prefer using visual basic,the cell game should be played by 2 players on the grid,using N * N,both players start with one cell each placed on opposite corners of the board, one cell occupies one tile, the cell owned by player 1 are of different color that that of the cells played by 2.A player takes his/her turn by
first selecting one of his/her cells. The player then decides whether the selected cell should clone to an adjacent empty tile or whether the cell should jump over the adjacent tiles (not necessarily empty) onto an empty tile. Whenever a cell A appears on a tile T all cells on tiles adjacent to T are converted to the colour of A. The turns alternate, player 1 makes a move followed by player 2 making a move followed player 1... etc. until the game ends.
Please i just need a help of how to code this: please help me out
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