Introduction
There are some things about the .NET threading classes that I have not
appreciated much. The first shock I got was when I realized that the
System::Threading::Thread class was a sealed class.
public __gc __sealed class Thread
That means we cannot derive from the Thread class. If Thread was not sealed,
then things would have been really easy. We derive a class from Thread, say
MyThread. Then we add a struct member to MyThread so that we can populate our
struct before starting the thread. This would have been a clean way to pass data
to our thread.
As if that was not bad enough, my next shock was when I realized that the
thread proc delegate would not take any parameters.
public __gc __delegate void ThreadStart();
The API function CreateThread has an LPVOID paramater using which we
can pass a struct or class pointer to pass data to our threads. The CRT
functions _beginthread and _beginthreadex have a
void* argument
which we can use similarly.
Well so how do we get around these drawbacks. I presume that there are some
very valid reasons for the Thread class and the ThreadStart delegate having the
above mentioned definitions. And if someone knows why they are so, I'd be glad
if you can enlighten me.
I might have missed out on something. Two likely candidates are
AllocateDataSlot and AllocateNamedDataSlot. I haven't really understood their
exact purpose. But I guess I'll have to search deeper into the
documentation.
Anyway for now I have found the following solutions. We have our own managed
class. And we add a Thread member to our class. And in our constructor we
start our thread using the Thread member. I am not sure whether this is an ideal
solution. The following program listing will try and make things clear.
Program Listing
#include "stdafx.h"
#using <mscorlib.dll>
using namespace System;
using namespace System::Threading;
__gc class CalcThread
{
public:
CalcThread(int num,String *s);
private:
void ThreadFunc();
Thread *t;
int x;
String *s1;
};
int wmain(void)
{
CalcThread *c1,*c2,*c3;
Console::WriteLine("Starting thread c1");
c1=new CalcThread(77,"c1");
Console::WriteLine("Starting thread c2");
c2=new CalcThread(66,"c2");
Console::WriteLine("Starting thread c3");
c3=new CalcThread(99,"c3");
return 0;
}
CalcThread::CalcThread(int num, String *s)
{
x=num;
s1=s;
t=new Thread(new ThreadStart(this,&CalcThread::ThreadFunc));
t->Start();
}
void CalcThread::ThreadFunc()
{
Console::WriteLine("Thread {0} has initialized",s1);
for(int i=0;i<5;i++)
{
x^=i;
Console::WriteLine("Thread {0} Intermediate Result : {1}",
s1,__box(x));
Thread::Sleep(500);
}
Console::WriteLine("Thread {0} finished with result {1}",
s1,__box(x));
}
Output
D:\MyProjs\mcppthreads01\Debug>mcppthreads01.exe
Starting thread c1
Starting thread c2
Starting thread c3
Thread c1 has initialized
Thread c1 Intermediate Result : 77
Thread c2 has initialized
Thread c2 Intermediate Result : 66
Thread c3 has initialized
Thread c3 Intermediate Result : 99
Thread c1 Intermediate Result : 76
Thread c2 Intermediate Result : 67
Thread c3 Intermediate Result : 98
Thread c1 Intermediate Result : 78
Thread c2 Intermediate Result : 65
Thread c3 Intermediate Result : 96
Thread c1 Intermediate Result : 77
Thread c2 Intermediate Result : 66
Thread c3 Intermediate Result : 99
Thread c1 Intermediate Result : 73
Thread c2 Intermediate Result : 70
Thread c3 Intermediate Result : 103
Thread c1 finished with result 73
Thread c2 finished with result 70
Thread c3 finished with result 103
D:\MyProjs\mcppthreads01\Debug>
Thank You