Concurrency and Coordination Runtime (CCR) |
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CCR Unplugged
Updated: 21 Aug 2009
Utilizing the CCR to manage and execute plug-ins.
C#3.0, C#4.0, .NET3.5, Architect, Dev, Design, .NET4, Parallel
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James Cann |
5.00 |
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Parallel Recursive Methods using the Concurrency and Coordination Runtime
Updated: 11 Oct 2008
A multi threaded directory size implementation using the CCR
C#, Dev, Parallel
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itaifrenkel |
4.52 |
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CCRing
Updated: 29 Oct 2008
Sequential Asynchronous logging example using the CCR
C#, .NET3.0, .NET3.5, Dev, Design, Parallel
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James Cann |
4.00 |
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Pipes and Filters concurrent Design Pattern using the Concurrency and Coordination Runtime
Updated: 8 Oct 2008
A modular approach for concurrent message passing.
C#, .NET3.5, Architect, Dev, Parallel
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itaifrenkel |
3.67 |
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Parallel Extensions to the .NET 4.0 Runtime
Updated: 6 Nov 2010
An article that mainly focuses on the TPL
C# (C#3.0, C#4.0), Windows (Vista, Win2008, Win7, Win2008-R2), Visual-Studio (VS2010), Dev, Parallel
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logicchild |
3.67 |
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General |
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Memory Stream Multiplexer–write and read from many threads simultaneously
Updated: 12 Mar 2012
MemoryStreamMultiplexer is a MemoryStream like buffer manager where one thread can write and many threads can read from it simultaneously. It supports blocking reads, so that reader threads can call .Read() and wait for some data to be written. Handy for loading data in one thread that is consumed c
C#, .NET, Dev
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Omar Al Zabir |
5.00 |
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Concurrency Runtime in Visual C++ 2010
Updated: 11 Nov 2010
Learn about parallel algorithms, parallel containers, tasks, task groups, agents library, task scheduler etc in VC10
C++, Windows, Win32, Win64, STL, VS2010, Architect, Dev, Parallel
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Ajay Vijayvargiya |
4.97 |
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Base64 Encoding on a GPU
Updated: 2 Nov 2011
Performing base64 encoding on a graphics processing unit using CUDAfy.NET (CUDA in .NET).
C#4.0, .NET, VS2010, Dev, GPGPU
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Nick Kopp |
4.97 |
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Using Cudafy for GPGPU Programming in .NET
Updated: 12 Jul 2011
An introduction to using Cudafy.NET to perform processing on a GPU
C# (C#4.0), .NET, VS2010, Dev
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Nick Kopp |
4.95 |
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High Performance Queries: GPU vs. PLINQ vs. LINQ
Updated: 24 Nov 2011
How to get 30x performance increase for queries by using your Graphics Processing Unit (GPU) instead of LINQ and PLINQ.
C#4.0, Windows, .NET, LINQ, VS2010, GPGPU
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Nick Kopp |
4.93 |
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Introducing .NET 4.0 Parallel Programming
Updated: 7 Apr 2010
Introduces the Parallel Programming features of .NET 4.0.
C#4.0, Architect, Dev, .NET4, Parallel
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mohamad halabi |
4.93 |
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A Comprehensive Look at the Task Parallel Library
Updated: 18 Nov 2010
An article that examines the TPL, Parallel Loop Constructs, and PLINQ
C# (C#4.0), Windows (Vista, Win2008, Win7, Win2008-R2), Visual-Studio (VS2010), Dev, Framework, Parallel
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logicchild |
4.89 |
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Progress Reporting in C# 5 Async
Updated: 21 Nov 2010
The new progress reporting pattern explained and revealed
C#, .NET, Architect, Dev, Parallel
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Nicholas Butler |
4.87 |
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A Brief Test on the Code Efficiency of CUDA and Thrust
Updated: 27 Jun 2010
Verify the execution efficiency of a short CUDA program when using the library thrust
C++ (VC9.0), C, Windows (Win7), Visual-Studio (VS2008), Dev, Parallel
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Wayne Wood |
4.84 |
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Parallel Programming Essentials via the Intel TBB
Updated: 19 May 2011
An article meant to introduce and expand upon the Intel Threading Building Blocks threading library
C++ (VC6, VC7, VC7.1, VC8.0, VC9.0), Windows (Win2003, Vista, Win2008, Win7, Win2008-R2), Visual-Studio (VS2008), Architect, Parallel
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logicchild |
4.80 |
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Parallel Computing Concepts via C# 4.0
Updated: 4 Nov 2010
An article that presents the basics of Parallel Computing in .NET 4.0
C# (C#4.0), .NET, Visual-Studio (VS2010), Dev, .NET4, Parallel
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logicchild |
4.78 |
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The Basics of Task Parallelism via C#
Updated: 4 May 2011
An article that explains the basics of task parallel programming.
C#4.0, Vista, Win2008, Win7, Visual-Studio (VS2010), Dev
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logicchild |
4.76 |
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Concurrent Programming - A Primer
Updated: 3 Jan 2008
An overview of Microsoft's Parallel FX initiative, including the Task Parallel Library and PLINQ.
C# (C#1.0, C#2.0, C#3.0), .NET (.NET3.5), Architect, DBA, Dev, Design, Parallel
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Marc Clifton |
4.74 |
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Parallel Containers
Updated: 13 May 2011
An article that describes concurrent collections.
C#4.0, Vista, Win2008, Win7, Win2008-R2, Visual-Studio (VS2010), Dev, Threading
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logicchild |
4.70 |
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A Brief Test on the Efficiency of a .NET 4.0 Parallel Code Example
Updated: 1 Jul 2010
Verify the execution efficiency of a series of short .NET 4.0 parallel programming samples
C# (C#4.0), Windows (Win7), .NET, Visual-Studio (VS2010), Dev, .NET4, Parallel
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Wayne Wood |
4.68 |
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Transferring Data from a Single XML Stream into Multiple Tables with One Forward-Only Read
Updated: 30 Sep 2011
Using parallel implementations of SqlBulkCopy to achieve fast data transfer from a single XML source into multiple tables.
XML, SQL, C#4.0, Windows, .NET3.5, ADO.NET, VS2008, Architect, DBA, Dev, Algorithms, WinForm
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Rob Lyndon |
4.67 |
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Parallel fast compression unleashing the power of multi-core machines using the .NET TPL (Task Parallel Library)
Updated: 8 Jan 2010
Parallel fast compression uses TPL to achieve complete usage of a multi-core system. Fast compression compresses files nX times faster, where n = the number of processors in the machine.
C#4.0, Win2K, WinXP, Win2003, Vista, Win2008, Win7, Win2008-R2, VS2010, Architect, Dev, .NET4, Parallel
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Bharath K A |
4.66 |
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Tasks/Continuations and Death of the ThreadPool?
Updated: 15 Aug 2009
Using the VS2010 Tasks namespace.
C#4.0, Visual-Studio (VS2010), Architect, Dev, .NET4, Parallel
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Sacha Barber |
4.46 |
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Parallel Processing
Updated: 21 Sep 2009
Utilizing your CPU cores with Parallel Extensions (TPL).
C#1.0, C#2.0, C#3.0, .NET3.5, Architect, Dev, .NET4, Parallel
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James Cann |
4.20 |
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Part 7: OpenCL plugins
Updated: 13 Feb 2012
This article will demonstrate how to create C/C++ plugins that can be dynamically loaded at runtime to add massively parallel OpenCL capabilities to an already running application
C++/CLI, Dev, OpenCL
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manythreads |
4.00 |
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Part 8: Heterogeneous workflows using OpenCL
Updated: 13 Feb 2012
This article will demonstrate how to incorporate OpenCL into heterogeneous workflows via a general-purpose “click together tools” framework that can stream arbitrary messages within a single workstation, across a network of machines, or within a cloud computing framework.
All-Topics, Dev, OpenCL
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manythreads |
4.00 |
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Part 9: OpenCL Extensions and Device Fission
Updated: 14 Feb 2012
This article discusses OpenCL extensions that provide programmers with additional capabilities such as double-precision arithmetic and Device Fission
All-Topics, Dev, OpenCL
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manythreads |
4.00 |
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Reactive Extensions for .NET (Rx) |
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The Rx Framework By Example
Updated: 7 Nov 2011
An introduction to the Reactive Framework using some practical examples
C# (C#3.0), Parallel
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Phil Martin |
4.99 |
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A Generic Class for Wrapping Asynchronous Begin/End Operations, Using Reactive Extensions for .NET (Rx)
Updated: 3 Feb 2010
This article presents a reusable class and technique for easily doing Asynchronous Programming using the Begin/End Pattern and the new Reactive Extensions for .NET (Rx) library.
C#3.0, C#4.0, .NET, WCF, WPF, LINQ, Silverlight, Dev, Parallel
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aemami99 |
4.64 |
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