it is not that simple , you need to add all reference paths and include files
you must also add import lib
directives
,adding lib folder reference makes no sense unless you add necessary libs
to your project
some helper classes are not implemented as lib so you must add their header files to your project
you would better have a look at this
3ds Max SDK Programmer's Guide and Reference[
^]
especially the section
Creating a Plug-in Project explains everything you need to start your plugin development