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every example that i see is using a server first where each client registers on and then finds all others and connect via that server.

but i am looking for a "server-less" example. something that only has peers. no servers and they find each other only by having each other's IP address and Port number.

each peer is listening to the port for incoming.
each peer can initiate a connection with other peers running the app if it knows their IP.

What I have tried:

A simple peer to peer chat application using WCF netPeerTcpBinding[^]
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Graeme_Grant 26-Jul-17 12:42pm    
Here are some more from Google: server-less p2p system in C - Google Search[^]
BillWoodruff 26-Jul-17 17:21pm    
Check this out: https://www.codeproject.com/Messages/5419122/Re-Do-you-participate-in-a-P-P-network.aspx

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