You have set your project to build a Unicode application (which is the default).
For such all string literals have to be Unicode (wide char) strings which requires prefixing them with an
L
:
MFC_Tutorial_Window() { Create(NULL, L"MFC Tutorial Part 1 CoderSource Window"); }
If you want to support non Unicode builds too, you can use the
_T()
macro for such strings which is then resolved according to the project settings:
MFC_Tutorial_Window() { Create(NULL, _T("MFC Tutorial Part 1 CoderSource Window")); }