private float electrickcuted = 2.0f; if (other.gameObject.CompareTag("bullet")) { SkelAnim.state.SetAnimation(0,electrick,true); moveScript.WalkSpeed = 0f; TakeDamgeEnemy (15f); electrickcuted -= Time.deltaTime; } if (electrickcuted <= 0.0f) { SkelAnim.state.SetAnimation(0,walk,true); moveScript.WalkSpeed = 1f; } } }
private void ElectrickAttack() { if(electrickcuted < 0f) { Electrickcuted = false; SkelAnim.state.SetAnimation(0,walk,true); moveScript.WalkSpeed = 1f; electrickcuted = 2f; } else { electrickcuted -= Time.deltaTime; } }
Electrickcuted
electrickcuted
bElectrickcuted
fElectrickcuted
var
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